您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Overhauls the new raffle page and enhances a few others
当前为
/*jshint multistr: true */ // Userscript with no name - A TF2r enhancement userscript // Copyright (C) 2016 James Lyne <[email protected]> // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. // ==UserScript== // @name Userscript with no name // @namespace NiGHTS // @author James Lyne <[email protected]> [U:1:34673527] // @description Overhauls the new raffle page and enhances a few others // @include http://tf2r.com/* // @version 1.4.3 // @grant GM_xmlhttpRequest // @grant GM_addStyle // @grant GM_getResourceText // @resource css https://gist.githubusercontent.com/JLyne/c02c409932a14c1734c5/raw/c28cc1ff5b7f75b935359d88a7f18cebfcac07a0/noname-style.css // @require http://code.jquery.com/jquery-1.12.0.min.js // @require https://greasyforks.org/scripts/18834-userscript-with-no-name-skin-dictionary/code/Userscript%20with%20no%20name%20-%20Skin%20dictionary.js?version=135824 // @require https://cdnjs.cloudflare.com/ajax/libs/jscolor/2.0.4/jscolor.js // @run-at document-start // @license GPLv3 - http://www.gnu.org/licenses/gpl-3.0.txt // @copyright Copyright (C) 2016, by James Lyne <[email protected]> // @supportURL https://greasyforks.org/en/scripts/18644-userscript-with-no-name/feedback // @connect steamcommunity.com // @noframes // ==/UserScript== //Tampermonkey on firefox doesn't have some of these defined for some reason var console = window.console || {}; console.log = console.log || function() {}; console.info = console.info || console.log; console.warn = console.warn || console.log; console.error = console.error || console.log; console.debug = console.debug || console.log; console.time = console.time || console.log; console.timeEnd = console.timeEnd || console.log; console.trace = console.trace || console.log; console.group = console.group || console.log; console.groupEnd = console.groupEnd || console.log; window.NoName = { PAGE_UNKNOWN: 0, PAGE_HOME: 1, PAGE_NEW_RAFFLE: 2, PAGE_RAFFLE_LIST: 3, PAGE_RAFFLE: 4, PAGE_PROFILE: 5, PAGE_SETTINGS: 6, PAGE_CHAT: 7, PAGE_INFO: 8, PAGE_DONATE: 9, PAGE_INVITES: 10, PAGE_NOTIFICATIONS: 11, page: 0, init: function() { console.log('[NoName::init] Init'); this.Steam.init(); this.UI.init(); this.ScrapTF.init(); this.determinePage(); }, determinePage: function() { var uri = window.location.pathname; if(!uri.indexOf('/news.html')) { this.page = this.PAGE_HOME; document.body.id = 'home'; } if(!uri.indexOf('/donate.html')) { this.page = this.PAGE_DONATE; document.body.id = 'donate'; } if(!uri.indexOf('/info.html')) { this.page = this.PAGE_INFO; document.body.id = 'info'; } if(!uri.indexOf('/chat.html')) { this.page = this.PAGE_CHAT; document.body.id = 'chat-page'; } if(!uri.indexOf('/newraf.html')) { this.page = this.PAGE_NEW_RAFFLE; this.NewRaffle.init(); } if(!uri.indexOf('/settings.html')) { this.page = this.PAGE_SETTINGS; this.Settings.init(); } if(!uri.indexOf('/user/')) { this.page = this.PAGE_PROFILE; this.Profile.init(); } if(!uri.indexOf('/raffles.html')) { this.page = this.PAGE_RAFFLE_LIST; this.RaffleList.init(); } else if($('.participants').length) { this.page = this.PAGE_RAFFLE; this.Raffle.init(); } if(!uri.indexOf('/ilinks')) { this.page = this.PAGE_INVITES; document.body.id = 'raffle-invites'; } //TODO: Finish // if(!uri.indexOf('/notifications.html')) { // this.page = this.PAGE_NOTIFICATIONS; // document.body.id = 'notifications'; // } }, //Export override functions to unsafe window //This needs to be run both as early as possible and after page load //We can't know when our script runs relative to the scripts on the page so we need to cover both eventualities exportOverrides: function() { console.log('[NoName::exportOverrides] Exporting overrides'); try { this.UI.exportOverrides(); this.Raffle.exportOverrides(); this.RaffleList.exportOverrides(); } catch(e) { console.error(e); } }, //Generic ajax function //TODO: Replace alert()s with something less shit AJAX: function(data) { var deferred = jQuery.Deferred(); $.ajax({ url: 'http://tf2r.com/job.php', type: 'POST', dataType: 'JSON', data: data, }).done(function(data, textStatus, jqXHR) { if(data.status !== 'ok') { alert(data.message); deferred.reject(jqXHR); } else { deferred.resolve(data, jqXHR); } }).fail(function(jqXHR) { deferred.reject(jqXHR); }); return deferred.promise(); }, }; //Generic ui changes window.NoName.UI = { init: function() { var that = this; console.time("NoName:UI"); this.initUI(); NoName.Storage.listen('general:transitions', function(oldValue, newValue, url) { if(newValue) { $(document.body).addClass('transitions'); } else { $(document.body).removeClass('transitions'); } }); //Apply UI colour changes NoName.Storage.listen('general:colour general:customcolour general:linksusecolour', function(oldValue, newValue, url) { NoName.UI.updateAccentColor(); }); console.timeEnd("NoName:UI"); }, exportOverrides: function() { var that = this; //Override raffle list getItems() function to handle items that don't display correctly unsafeWindow.getItem = exportFunction(function(item) { return that.getItem(item); }, unsafeWindow); //Remove slDown, message transitions are done in css now unsafeWindow.slDown = exportFunction(function() {}, unsafeWindow); }, initUI: function() { console.time('NoName:UI:initUI'); //Unbind hover event handler added by the existing js unsafeWindow.$('.item').unbind('mouseenter mouseleave'); if(NoName.Storage.get('general:transitions', true)) { $(document.body).addClass('transitions'); } $('.infitem').replaceWith($('<div></div>').addClass('infitem').append([ $('<strong></strong>').addClass('infname'), $('<ul></ul>').addClass('infdesc'), ])); $('table table.raffle_infomation').each(function() { $(this).removeClass('raffle_infomation'); $(this).parent().addClass('raffle_infomation'); }); $('#content').children().last().prepend([ 'Extended item information provided by Userscript with No Name.<br />', 'Accuracy not guaranteed, use at own risk.<br />', ]); console.timeEnd('NoName:UI:initUI'); }, //Updates colour of the active states of various elements on the page //If no colors are given, itll use the currently selected custom colour or the default ones updateAccentColor: function(background, foreground) { //Remove existing styles $('#noname-colour').remove(); //Fallback to saved values if needed if(!background || !foreground) { if(NoName.Storage.get('general:customcolour', false)) { //Custom colour var colors = NoName.Storage.get('general:colour', '#CF6A32,#222222').split(','); background = background || colors[0]; foreground = foreground || colors[1]; } else { //Default colour background = background || '#CF6A32'; foreground = foreground || '#222222'; } } var $css = $('<style></style>').prop('id', 'noname-colour'), css = 'input:focus,\ textarea:focus,\ select:focus,\ button:focus {\ border: 1px solid ' + background + ';\ }\ input[type=submit]:hover,\ input[type=submit]:focus,\ input[type=submit]:active,\ input[type=button]:hover,\ input[type=button]:focus,\ input[type=button]:active,\ button:hover,\ button:focus,\ button:active {\ background-color: ' + background + ';\ border-color: ' + background + ';\ color: ' + foreground + ';\ }\ .switch-field input:checked + label {\ background-color: ' + background + ';\ color: ' + foreground + ';\ }\ #settings input[type=checkbox] + label:before,\ #settings input[type=checkbox] + span:before {\ border-color: ' + background + ';\ background-color: ' + background + ';\ color: ' + foreground + ';\ }\ a:hover,\ a:focus,\ a:active,\ .nav_font a:hover,\ .nav_font a:focus,\ .nav_font a:active {\ '; //Handle links text-shadow/colour setting if(NoName.Storage.get('general:linksusecolour', false)) { css += 'color: ' + background + ' !important;\ text-shadow: 2px 2px 1px #000000 !important;\ transition-property: color !important;'; } else { css += 'text-shadow: 2px 2px 1px ' + background + ' !important;'; } css += '}'; $css.text(css); $(document.head).append($css); console.info('[UI::updateAccentColor] Accent colour set to ' + background); }, getItem: function(item) { var element = document.createElement('div'); if(typeof item !== 'object') { return null; } if(!(item instanceof NoName.Item)) { var data = { name: item.name, quality: item.q.substring(1), thumbnail: item.image, level: item.level, }; item = new NoName.Item(data, true); } element.style.backgroundImage = item.getBackgroundImages(); element.className = item.getCSSClasses(); element.item = item; return element; }, //Creates a toggle switch that can replace radio buttons createSwitch: function(label, name, options) { var $container = $('<div></div>').addClass('switch-field'), children = []; children.push($('<label></label>').addClass('switch-title').text(label)); options.forEach(function(option, index) { option.id = option.id || name.replace(' ', '-').toLowerCase() + '-' + index; option.value = (typeof option.value !== 'undefined') ? option.value : ''; children.push( $('<input />') .prop({ type: 'radio', name: name, id: option.id, checked: !!option.checked, }).val(option.value) ); children.push( $('<label></label>') .prop('for', option.id) .text(option.label) ); }); $container.append(children); return $container; }, //Item details tooltip //Used everywhere items are shown //Except the new raffle page which uses its own implementation due to different data showItemInfo: function(element) { var $element = $(element), pos = $element.offset(), height = $element.height(), width = $element.width(); item = element.item; //Need all item classes other than .item so this'll do $('.infname').addClass(item.getCSSClasses()).removeClass('item').html(item.getName()); //$('.infdesc').html('<li>Level: ' + item.getLevel() + ((item.getSeries()) ? '<br />#' + item.getSeries() : '') + '</li>'); $('.infdesc').html(item.getDescriptionList()); $('.infitem').show().css({ left: pos.left + (width / 2) - ($('.infdesc').outerWidth() / 2) + 'px', top: (pos.top + height + 4) + 'px' }); }, hideItemInfo: function() { $('.infitem').hide(); $('.infname').removeClass().addClass('infname'); }, addStyles: function() { GM_addStyle(GM_getResourceText('css')); NoName.UI.updateAccentColor(); }, }; //Profile pages window.NoName.Profile = { commentBlock: false, steamID: null, init: function() { document.body.id = 'profile'; this.getProfileSteamID(); this.initUI(); }, getProfileSteamID: function() { try { var result = window.location.href.match(/https?:\/\/tf2r.com\/user\/(\d+)\.html/); this.steamID = result[1]; } catch(e) { console.warn('[Steam::getSteamID] Unable to determine steamID'); } }, initUI: function() { var progress, $name; //Optimisation to avoid excessive style calculations in firefox //Detach containing element before making UI changes this.$UI = $('#content').detach(); progress = this.calculateProgression(this.$UI.find('.upvb')); //Add ids to things for css styling $name = this.$UI.find('td:nth-child(2) > div > a').prop('id', 'name'); this.$UI.find('.indent > table tr:nth-child(3) > td:nth-child(2)').prop('id', 'rep'); this.$UI.find('.indent > table > tbody > tr:nth-child(2) > td').prop('id', 'rank'); this.$UI.find('.indent > table tr:nth-child(2) > td > table tr:nth-child(2) > td:nth-child(2)').prop('id', 'progress'); //Fix progress bar value and update colour to match username colour this.$UI.find('#progress div > div').first().css({ 'background-color': $name.css('color'), 'font-size': 0, width: Math.min(progress, 100) + '%', 'border-radius': (progress >= 100) ? '3px' : '', }).next().text(progress.toFixed() + '%'); this.initFeedbackForm(); this.checkMoreUserInfo(); //Reattach updated UI this.$UI.insertAfter('#nav_holder'); }, initFeedbackForm: function() { var that = this, $button = this.$UI.find('.nfbutton'), $form = this.$UI.find('.newfeed').empty(), $typeSwitch = NoName.UI.createSwitch('Type:', 'type', [ { id: 'type1', label: 'Positive', value: '1', }, { id: 'type2', label: 'Negative', value: '2', }, { id: 'type0', label: 'Neutral', value: '0', checked: true, }, ]), $elements = [ $typeSwitch, //Type Switch $('<label></label>').text('Message:'), //Message Label $('<textarea></textarea>').prop('id', 'feedtext').addClass('full-width'), //Message textarea $('<button></button>').prop({ //Submit button type: 'button', id: 'sendfeed', }).text('Post'), ]; $form.append($elements); $form.find('#sendfeed').on('click', function(e) { e.stopImmediatePropagation(); if(!NoName.ScrapTF.canComment()) { return false; } that.postFeedback(); }); }, //Update rep table width if the more user info script is detected //to make it look nicer checkMoreUserInfo: function() { var $rep = this.$UI.find('#rep'), $button = this.$UI.find('.indent .nfbutton input'), observer; if($button.val() === 'Post new comment') { } if($rep.children().length > 1) { $rep.css('width', '100%'); return; } observer = new MutationObserver(function(mutations) { $rep.css('width', '100%'); }); observer.observe($rep.get(0), { childList: true, }); }, addLoadingPlaceholders: function() { }, calculateProgression: function($rep) { var rep = parseInt($rep.text(), 10), progress = 0; if(rep < 1000) { progress = rep / 1000; } else if(rep < 2500) { progress = (rep - 1000) / 1500; } else if(rep < 5000) { progress = (rep - 2500) / 2500; } else { progress = rep / 5000; } progress *= 100; return progress; }, postFeedback: function() { var that = this; if(this.commentBlock) { return; } this.commentBlock = true; $('#sendfeed').hide(); NoName.AJAX({ postfeedback: 'true', uid: this.steamID, type: $('input[name=type]:checked').val(), mess: $('#feedtext').val() }).done(function() { window.location.reload(); }).always(function() { that.commentBlock = false; $('#sendfeed').show(); }); }, }; //Settings page window.NoName.Settings = { $settings: null, sections: {}, init: function() { document.body.id = 'settings'; this.initUI(); this.addSettingsContainer(); this.addScriptSettings(); }, initUI: function() { //Remove old radio buttons for raffle icon position $('#fselec').next().nextAll().remove(); $('#fselec').prev().remove(); var $iconWarning = $('#fselec').closest('.raffle_infomation').find('h3'), $position = NoName.UI.createSwitch('Icon position:', 'position', [ { id: 'tl', label: 'Top-left', value: 'tl', checked: true, }, { id: 'tr', label: 'Top-right', value: 'tr', }, { id: 'bl', label: 'Bottom-left', value: 'bl', }, { id: 'br', label: 'Bottom-right', value: 'br', } ]), $fileName = $('<span></span>').prop('id', 'fname').text('Click to choose file'); //Add filename placeholder and position switch $('#fselec').after($position.hide()).after($fileName); //Update placeholder text when hidden input changes $('#fselec').on('change', function() { var file = this.files[0]; if(file) { $position.show(); $fileName.text(file.name); } else { $position.hide(); $fileName.text('Click to choose file'); } }); //Reformat sidepic warning in a nicer looking way $iconWarning.replaceWith( $('<strong></strong>').html($iconWarning.text().replace(' Use', '<br />Use')) ); }, //Add a new section for our own settings addSettingsContainer: function() { this.$settings = $('<div></div>').addClass('raffle_infomation').prop('id', 'noname-settings') .append([ $('<h1></h1>').text('Userscript with no name') ]); $('#content > .indent').append('<br />').append(this.$settings); }, addSettingsSection: function(id, title) { if(this.sections[id]) { console.error('[Settings::addSettingsSection] Duplicate id ' + id); return false; } var $section = $('<div></div>').append( $('<h2></h2>').text(title) ).prop('id', id).addClass('settings-section'); this.$settings.append($section); this.sections[id] = $section; return true; }, addToSection: function(id, $elements) { if(!this.sections[id]) { console.error('[Settings::addToSection] Invalid id ' + id); return false; } this.sections[id].append($elements); return true; }, //Add script settings to new section addScriptSettings: function() { this.addGeneralSettings(); this.addRaffleSettings(); this.addStorageSettings(); this.addOtherSettings(); this.addAbout(); }, addGeneralSettings: function() { var storage = NoName.Storage, transitionsEnabled = storage.get('general:transitions', true), linksUseColour = storage.get('general:linksusecolour', false), customColor = storage.get('general:customcolour', false), color = storage.get('general:colour', '#CF6A32,#222222').split(','), //UI Color $color = NoName.UI.createSwitch('Accent Colour: ', 'customcolor', [ { label: 'Default', checked: !customColor, }, { label: 'Custom', value: true, checked: customColor, } ]), $colorpicker = $('<input />').addClass('jscolor').attr({ id: 'accent-colorpicker', 'data-jscolor': '{hash:true, padding:0, shadow:false, borderWidth:0, backgroundColor:\'transparent\', insetColor:\'#000\', width: 256}', }).val(color[0]), //Link highlighting $links = NoName.UI.createSwitch('Link hover effect: ', 'links', [ { label: 'Text Shadow', checked: !linksUseColour, }, { label: 'Text Colour', value: true, checked: linksUseColour, } ]), //Transitions $transitions = NoName.UI.createSwitch('Animations: ', 'transitions', [ { label: 'Disabled', checked: !transitionsEnabled, }, { label: 'Enabled', value: true, checked: transitionsEnabled, } ]); $color.append($colorpicker); if(!customColor) { $colorpicker.hide(); } $color.on('change', function(e) { if(e.target.value) { $colorpicker.show(); } else { $colorpicker.hide(); } storage.set('general:customcolour', e.target.value); }); $colorpicker.on('change', function(e) { var background = this.jscolor.toHEXString(), foreground = '#FFFFFF', rgb = parseInt(background.substring(1), 16), r = (rgb >> 16) & 0xff, g = (rgb >> 8) & 0xff, b = (rgb >> 0) & 0xff, luma = 0.2126 * r + 0.7152 * g + 0.0722 * b; //Use darker text if the background colour is light if(luma > 128) { foreground = '#222222'; } var colors = [ background, foreground, ].join(','); storage.set('general:colour', colors); }); $links.on('change', function(e) { storage.set('general:linksusecolour', e.target.value); }); $transitions.on('change', function(e) { storage.set('general:transitions', e.target.value); }); this.addSettingsSection('general', 'General'); this.addToSection('general', [ $color, $links, $transitions, ]); }, addRaffleSettings: function() { var storage = NoName.Storage, showAllItemsEnabled = storage.get('raffles:showallitems', false), raffleLayout = storage.get('raffles:rafflelayout', false), //Show all items in raffle list $showAllItems = NoName.UI.createSwitch('Raffle list - Show all items: ', 'show-all-items', [ { label: 'Disabled', checked: !showAllItemsEnabled, }, { label: 'Enabled', value: true, checked: showAllItemsEnabled, } ]), //Alternate raffle layout $raffleLayout = NoName.UI.createSwitch('Raffle - Alternate Layout:', 'raffle-layout', [ { label: 'Disabled', checked: !raffleLayout, }, { label: 'Enabled', value: true, checked: raffleLayout, } ]); $showAllItems.on('change', function(e) { storage.set('raffles:showallitems', e.target.value); }); $raffleLayout.on('change', function(e) { storage.set('raffles:rafflelayout', e.target.value); }); this.addSettingsSection('raffles', 'Raffles'); this.addToSection('raffles', [ $raffleLayout, $showAllItems, ]); }, addStorageSettings: function() { var storage = NoName.Storage, dbEnabled = indexedDB && storage.get('storage:dbenabled', true); $db = NoName.UI.createSwitch('Cache raffle/item information (Experimental):', 'db-enabled', [ { label: 'Disabled', checked: !dbEnabled, }, { label: 'Enabled', value: true, checked: dbEnabled, } ]); $db.on('change', function(e) { storage.set('storage:dbenabled', e.target.value); }); this.addSettingsSection('storage', 'Storage'); this.addToSection('storage', [ $db, ]); if(indexedDB) { //TODO: Content for this // $db.append( // $('<a></a>').prop({ // href: '#db-learn-more', // id: 'db-learn-more', // }).addClass('learn-more modal-toggle').text('Learn more') // ); } else { $db.append( $('<p></p>').text('Not supported by your browser') ); $db.find('input').prop('disabled', true); } }, addOtherSettings: function() { var storage = NoName.Storage, cookiesEnabled = storage.get('steam:usecookies', false), lowResEnabled = storage.get('other:lowresimages', false), scrapEnabled = storage.get('scrap:enabled', false), $cookies = NoName.UI.createSwitch('Use Steam Inventory language:', 'steam-language', [ { label: 'Disabled', checked: !cookiesEnabled, }, { label: 'Enabled', value: true, checked: cookiesEnabled, } ]); $lowRes = NoName.UI.createSwitch('Low resolution images:', 'lowres-images', [ { label: 'Disabled', checked: !lowResEnabled, }, { label: 'Enabled', value: true, checked: lowResEnabled, } ]); //ScrapTF mode $scrap = NoName.UI.createSwitch('ScrapTF Mode:', 'scraptf-mode', [ { label: 'Disabled', checked: !scrapEnabled, }, { label: 'Enabled', value: true, checked: scrapEnabled, } ]); //Enable scrapTF mode or check if it can be disabled $cookies.on('change', function(e) { storage.set('steam:usecookies', e.target.value); }); $lowRes.on('change', function(e) { storage.set('other:lowresimages', e.target.value); }); $scrap.on('change', function(e) { if(e.target.value) { NoName.ScrapTF.enable(); } else if(!NoName.ScrapTF.disable()) { $('#scraptf-mode-1').prop('checked', true); } }); $lowRes.append($('<small></small>').html( 'Reduces image resolution to limit download size' )); $cookies.append($('<small></small>').html( 'Enable if you aren\'t seeing the language you expect. <br />' + 'Non-english languages may not work correctly.' )); this.addSettingsSection('other', 'Other'); this.addToSection('other', [ $lowRes, $cookies, $scrap, ]); }, addAbout: function() { this.addSettingsSection('about', 'About'); this.addToSection('about', [ $('<p></p>').text('Userscript with no name v' + GM_info.script.version + '.\n©2016 James Lyne. Licensed under GPL-3.0.'), $('<a></a>').prop('href', 'http://www.gnu.org/licenses/gpl-3.0.txt').text('License'), ' - ', $('<a></a>').prop('href', 'https://greasyforks.org/en/scripts/18644-userscript-with-no-name').text('Changelog'), ' - ', $('<a></a>').prop('href', 'https://greasyforks.org/en/scripts/18644-userscript-with-no-name/feedback').text('Feedback'), ]); } }; //New raffle page window.NoName.NewRaffle = { $itemList: null, $selectedItemList: null, $oldItems: null, $banWarning: null, $visibility: null, $entry: null, $type: null, $start: null, $submit: null, $UI: null, backpack: null, levelData: {}, init: function() { var that = this; console.time("NoName:NewRaffle"); document.body.id = 'new-raffle'; this.$itemList = $('#allitems'); this.$selectedItemList = $('#selitems'); this.$banWarning = $('.ban_warning'); this.$visibility = $('#ptype1').parent(); this.$entry = $('#ptype2').parent(); this.$type = $('#af1').parent(); this.$start = $('#af2').parent(); this.$submit = $('#rafBut').parent(); this.initUI(); this.addSwitches(); this.backpack = new NoName.Backpack({ container: this.$itemList, selectedContainer: this.$selectedItemList, autoRender: true, tradableOnly: true, autoLoad: true, selectableItems: true, }); console.timeEnd("NoName:NewRaffle"); }, addSwitches: function() { var $visibility = NoName.UI.createSwitch('Raffle visiblity:', 'rafflepub', [ { id: 'ptype1', label: 'Public', value: 'public', checked: true, }, { id: 'ptype2', label: 'Private', value: 'private', } ]); var $entry = NoName.UI.createSwitch('Entry type:', 'invo', [ { label: 'Open', id: 'af1', value: 'false', checked: true, }, { id: 'af2', label: 'Invite only', value: 'true', } ]); var $type = NoName.UI.createSwitch('Prize distribution:', 'split', [ { id: 'isplit1', label: 'A21', value: 'alltoone', }, { id: 'isplit2', label: '121', value: 'onerperson', checked: true } ]); var $start = NoName.UI.createSwitch('Start timer:', 'stype', [ { id: 'stype1', label: 'Instantly', value: 'instantly', }, { id: 'stype2', label: 'After first entry', value: 'afterjoin', checked: true } ]); //Add radio button replacement toggles this.$visibility.append($visibility); this.$entry.append($entry); this.$type.append($type); this.$start.append($start); }, initUI: function() { //Optimisation to avoid excessive style calculations in firefox //Detach containing element before making UI changes this.$UI = $('#content').detach(); this.removeExistingUI(); //Detach entries and referer, also add :s for consistency var that = this, $entries = [ this.$UI.find('#maxentry').parent().prev().text('Maximum entries:').detach(), this.$UI.find('#maxentry').parent().detach() ], $referer = [ $('<td></td>').prop('colspan', 2), this.$UI.find('#reffil').parent().prev().text('Referal filter:').detach(), this.$UI.find('#reffil').parent().detach() ]; //Move entries after duration this.$UI.find('#durr').parent().after($entries); //Move referer to a new tr after duration/entries this.$UI.find('#durr').closest('tr').after( $('<tr></tr>').append($referer) ); //Change defaults and other attributes to more sensible values this.$UI.find('#rtitle').addClass('full-width').prop({ placeholder: 'Raffle title', maxlength: 32, onclick: null, }).val(''); this.$UI.find('#mess').parent().prop('colspan', 3); this.$UI.find('#mess').prop({ maxlength: 2048, }); this.$UI.find('#durr').addClass('full-width').val(3600); this.$UI.find('#maxentry').addClass('full-width').prop({ type: 'number', }).val(1000); this.$UI.find('#reffil').addClass('full-width').prop('placeholder', '*').val(''); //Make selected items style consistent with backpack items this.$selectedItemList.addClass('itemtable'); //Add <colgroup> to form table to make column widths consistent this.$UI.find('.text_holder table').prepend( $('<colgroup></colgroup>').append([ $('<col />').css('width', '19%'), //Account for padding on 3rd column. Not nice but calc() doesn't work properly here. $('<col />').css('width', '30%'), $('<col />').css('width', '20%'), $('<col />').css('width', '30%'), ]) ); //TODO: perhaps just overwrite the existing create function via unsafeWindow? this.$submit.append( $('<button></button>').prop({ type: 'button', id: 'raffle-button' //Different id to prevent old event handler triggering }).addClass('full-width') .text('Raffle it!') .on('click', function() { that.createRaffle(); }) ); //Lock visibility to private when invite only is selected this.$UI.on('change', '#af1, #af2', function() { if(this.value === 'true') { $('#ptype2').prop({ checked: true, }); } $('#ptype1, #ptype2').prop('disabled', this.value === 'true'); }); //New hover handler this.$UI.find('.indent').on('mouseover', '.item', function() { //Timing issues mean we can't be sure the original hover events are gone unsafeWindow.$('.item').unbind('mouseenter mouseleave'); NoName.UI.showItemInfo(this); }).on('mouseout', '.item', function() { NoName.UI.hideItemInfo(); }); //Reattach updated UI this.$UI.insertAfter('#nav_holder'); }, removeExistingUI: function() { //Remove games selection this.$UI.find('#allgames').parent().prev().remove(); this.$UI.find('#allgames').parent().remove(); //Remove remaining unneeded radio button <tr>s this.$UI.find('#isplit1').closest('tr').remove(); this.$UI.find('#stype1').closest('tr').remove(); //I'm sure anyone using this already knows the rules this.$banWarning.remove(); //Empty things we are going to replace this.$visibility.empty(); this.$entry.empty(); this.$type.empty(); this.$start.empty(); //Remove existing button so I can readd it again without existing event handlers this.$UI.find('#rafBut').remove(); this.$UI.find('.infitem').remove(); this.$UI.find('#rtitle').removeAttr('size'); }, createRaffle: function() { var selected = this.backpack.getSelected(), itemData = [], raffleData = { postraffle: 'true', title: $('#rtitle').val(), message: $('#mess').val(), maxentry: $('#maxentry').val(), duration: $('#durr').val(), filter: $('#reffil').val() || '*', split: $('input[name=split]:checked').val(), pub: $('input[name=rafflepub]:checked').val(), stype: $('input[name=stype]:checked').val(), invo: $('input[name=invo]:checked').val(), games: [], }; $('#raffle-button').prop('disabled', true).text('Please wait...'); selected.forEach(function(item) { var data = [ item.getDefIndex(), item.getQuality(), item.getLevel(), ''//item.getSeries() //This is always empty in the original inventory apparently ]; itemData.push(data.join(':')); }); raffleData.items = itemData; // $('#raffle-button').removeProp('disabled').text('Raffle it!'); // NoName.DB.saveRaffle({ // id: new Date().getTime(), // title: raffleData.title, // date: new Date().getTime(), // length: raffleData.duration, // }, selected); // return; NoName.AJAX(raffleData).done(function(data) { NoName.DB.saveRaffle({ id: data.key.replace('.html', ''), title: raffleData.title, date: new Date().getTime(), length: raffleData.duration, }, selected).done(function() { window.location.href = 'http://tf2r.com/k' + data.key; }); }).always(function() { $('#raffle-button').removeProp('disabled').text('Raffle it!'); }); }, }; window.NoName.RaffleList = { init: function() { var that = this; document.body.id = 'raffle-list'; this.initUI(); //Update item lists if show all setting changes NoName.Storage.listen('raffles:showallitems', function(oldValue, newValue, url) { that.getItems(); }); this.getItems(); }, exportOverrides: function() { var that = this; //Remove getItems() function as we're replacing it with our own implementation unsafeWindow.getItems = exportFunction(function() {}, unsafeWindow); //Override check raffles function to remove display: none from raffle header unsafeWindow.checkraffles = exportFunction(function() { return that.checkraffles(); }, unsafeWindow); //Remove ih() function as we're replacing it with our own implementation unsafeWindow.ih = exportFunction(function() {}, unsafeWindow); }, initUI: function() { $('.participants').on('mouseover', '.item', function() { NoName.UI.showItemInfo(this); }).on('mouseout', '.item', NoName.UI.hideItemInfo); if(NoName.ScrapTF.isEnabled()) { $('.pubrhead-text-right a').each(function() { if(NoName.ScrapTF.removedByStaff()) { console.warn('[ScrapTF::removedByStaff] Raffle title removed by staff'); $(this).html('<code>[Removed by staff]</code>'); } }); } }, //TODO: This repeats a lot of what getitems() does //Can they be merged? checkraffles: function() { var that = this; if(!unsafeWindow.focused) { setTimeout(unsafeWindow.checkraffles, 5000); return; } NoName.AJAX({ checkpublicraffles: 'true', lastpraffle: unsafeWindow.lpr, }).done(function(data) { if(data.message.newraf.length) { that.populateRaffles(data.message.newraf); } unsafeWindow.ih(); }); setTimeout(unsafeWindow.checkraffles, 5000); }, //Retrieves items for all raffles currently in raffle list //Calls populate when retrieved getItems: function() { var list = [], that = this; this.populated = true; $('.jqueryitemsgather').each(function(index) { $(this).addClass('loading'); list[index] = $(this).attr('rqitems'); }); NoName.AJAX({ getitems: 'true', list: list.join(';'), }).done(function(data) { if(data.message.items) { that.populateRaffleItems(data.message.items); } }); }, //Adds newly created raffles to the raffle list //TODO: Make this less horrible //Should probably merge with the other populate functions //Also add getRaffle support populateRaffles: function(raffles) { var showAll = NoName.Storage.get('raffles:showallitems', false); for(var id in raffles) { var raffle = raffles[id], $header, $content, $items; if(unsafeWindow.lpr < raffle.id) { unsafeWindow.lpr = raffle.id; } if(NoName.ScrapTF.isEnabled() && NoName.ScrapTF.removedByStaff()) { console.warn('[ScrapTF::removedByStaff] Raffle title removed by staff'); raffle.name = '<code>[Removed by Staff]</code>'; } //Not proud of this but theres a lot of html to build //Raffle header $header = $('<div></div>').addClass('pubrhead').append( $('<div></div>').addClass('pubrhead-text-left').append( $('<a></a>') //Username .prop('href', raffle.link) .css('color', '#' + raffle.color) .html(raffle.name) //Already escaped ).append( $('<div></div>').addClass('pubrhead-text-right').append( $('<a></a>').prop('href', raffle.rlink).text(raffle.rname) //Raffle name ) ).append( $('<div></div>').addClass('pubrhead-arrow-border') ).append( $('<div></div>').addClass('pubrhead-arrow') ) ); //Raffle content $content = $('<div></div>').addClass('pubrcont').append( $('<div></div>').addClass('pubrleft').append( $('<div></div>').addClass('pubrav').append( $('<a></a>').prop('href', raffle.link).append( $('<img />').prop('src', raffle.avatar).css({ //User avatar width: '64px', height: '64px', }) ) ) ).append( $('<div></div>').addClass('pubrarro') ) ); $items = $('<div></div>').addClass('pubrright'); this.populateSingleRaffleItems($items.get(0), raffle.items, showAll); $content.append($items); $('.participants').prepend($content).prepend($header); } }, //Populates the item lists for each raffle in the raffle list //Also checks the DB for saved data, and uses it if present populateRaffleItems: function(items) { var that = this, showAll = NoName.Storage.get('raffles:showallitems', false), raffleItems = {}; for(var id in items) { var item = items[id]; if(item.rkey) { raffleItems[item.rkey] = raffleItems[item.rkey] || []; raffleItems[item.rkey].push(item); } } console.time('NoName:RaffleList:populateRaffleItems'); $('.participants .jqueryitemsgather').empty().each(function() { var raffleId = $(this).attr('rqitems'), element = this; //Query db to see if we have saved items we can use instead //Ugh nested callbacks :| NoName.DB.getRaffle(raffleId, true).done(function(raffle, itemsLoaded) { //Use them if we do if(raffle && itemsLoaded) { console.info('[RaffleList::populateRaffleItems] Loaded raffle ' + raffleId); that.populateSingleRaffleItems(element, raffle.items, showAll); } else { that.populateSingleRaffleItems(element, raffleItems[raffleId], showAll); } }).fail(function(event) { that.populateSingleRaffleItems(element, raffleItems[raffleId], showAll); }); }); console.timeEnd('NoName:RaffleList:populateRaffleItems'); }, //Populates the item list of a single raffle //Moved here to avoid callback hell populateSingleRaffleItems: function(element, items, showAll) { var width = element.offsetWidth - 74, remaining = 0, toAppend = []; for(var id in items) { var item = items[id]; toAppend.push(NoName.UI.getItem(item)); //Leave space for "+x" if show all items is disabled if(!showAll && (width -= 68) <= 74) { remaining = items.length - toAppend.length; break; } } $(element).append(toAppend); //Add +x if there are any undisplayed items if(remaining && !showAll) { $(element).attr('data-overflow', '+' + remaining); } else { $(element).removeAttr('data-overflow'); } $(element).removeClass('loading'); return element; } }; window.NoName.Raffle = { raffleID: '', $statsContainer: null, $message: null, $winChance: null, $timeLeft: null, $entries: null, commentBlock: false, entries: 0, winChance: 100, itemCount: 1, timeLeft: 0, endTime: 0, type: null, init: function() { var that = this; console.time('NoName:Raffle'); document.body.id = 'raffle'; //TODO: Are raffle ids always 6 characters? this.raffleID = window.location.pathname.substring(2, 8); this.$timeLeft = $('#tlefttd'); this.$message = $('td[colspan="3"]').first(); this.$entries = $('#entry'); this.$winChance = $('#winc'); this.$type = null; this.entries = parseInt(this.$entries.text(), 10); this.itemCount = $('.raffle_infomation .item').length; this.timeLeft = parseInt(unsafeWindow.tleft, 10); this.endTime = Date.now() + (this.timeLeft * 1000); this.initUI(); this.initItems(); this.updateTimer(); this.checkRaffle(); NoName.Storage.listen('raffles:rafflelayout', function() { unsafeWindow.location.reload(); }); console.timeEnd('NoName:Raffle'); }, exportOverrides: function() { var that = this; unsafeWindow.checkraffle = exportFunction(function() {}, unsafeWindow); unsafeWindow.updateTimer = exportFunction(function() {}, unsafeWindow); unsafeWindow.updateWC = exportFunction(function() {}, unsafeWindow); }, initUI: function() { var that = this; //Optimisation to avoid excessive style calculations in firefox //Detach containing element before making UI changes this.$UI = $('#content').detach(); //Add ids to things for css styling this.$UI.find('.indent table:nth-child(2) > tbody > tr:nth-child(5) > td:nth-child(2)').prop('id', 'rep'); this.$UI.find('.indent table:nth-child(2) tr:nth-child(7) td').prop('id', 'prizes'); this.$UI.find('.indent table:nth-child(2) > tbody > tr:nth-child(1) > td > div').prop('id', 'raffle-title'); this.$UI.find('.indent table:nth-child(2) > tbody > tr:nth-child(3) > td > table > tbody > tr:nth-child(1) > td:nth-child(2)').prop('id', 'raffle-message'); //Add load more comments button if there are 50 comments if(this.$UI.find('.userfeedpost').length == 50) { this.$UI.find('.userfeed').append( $('<button></button>').prop('id', 'load-comments').text('Load more comments...').on('click', function() { that.loadComments(); }) ); } //Replace raffle delivery links with buttons this.$UI.find('.spectik').each(function() { var type = $(this).attr('id'), wid = $(this).attr('wid'), text = $(this).text(); $(this).replaceWith( $('<button></button>').addClass('spectik').data({ win: wid, option: type, }).prop('type', 'button').attr('data-type', type).text(text) ); }); //Load new raffle layout if enabled if(NoName.Storage.get('raffles:rafflelayout', false)) { this.addRaffleStats(); } else { this.$type = $('<td></td>').prop('id', 'type').text('...'); this.$UI.find('#entry').parent().after( $('<tr></tr>').append([ $('<td></td>').text('Type:'), this.$type, ]) ); } if(NoName.ScrapTF.isEnabled() && NoName.ScrapTF.removedByStaff()) { this.$UI.find('#raffle-message').html('<code>[Removed by staff]</code>'); this.$UI.find('#raffle-title').html('<code>[Removed by staff]</code>'); } this.$UI.find('#prizes, .participants_winner').addClass('loading'); this.initCommentForm(); this.initEvents(); //Reattach updated UI this.$UI.insertAfter('#nav_holder'); }, initCommentForm: function() { var $button = this.$UI.find('#newfeed'), $form = this.$UI.find('.newfeed').empty(), $elements = [ $('<label></label>').text('Message:'), //Message Label $('<textarea></textarea>').prop('id', 'feedtext').addClass('full-width'), //Message textarea $('<button></button>').prop({ //Submit button type: 'button', id: 'sendfeed', }).text('Post'), ]; $button.val('Post new comment'); $form.append($elements); }, initEvents: function() { var that = this; //New hover handler this.$UI.find('.indent').on('mouseover', '.item', function() { //Timing issues mean we can't be sure the original hover events are gone unsafeWindow.$('.item').unbind('mouseenter mouseleave'); NoName.UI.showItemInfo(this); }).on('mouseout', '.item', function() { NoName.UI.hideItemInfo(); }); //Remove original event handler on first click this.$UI.find('.spectik').one('click', function(e) { unsafeWindow.$('.spectik').unbind('click'); }); this.$UI.find('.participants_winner').on('click', '.spectik', function(e) { var data = $(this).data(); data.tik = true; data.rid = that.raffleID; $(e.target).parent().addClass('loading'); NoName.AJAX(data).done(function() { $(e.target).prop('disabled', true).siblings().remove(); }).always(function() { $(e.target).parent().removeClass('loading'); }); return false; }); this.$UI.find('#newfeed').on('click', function(e) { e.stopImmediatePropagation(); $('.newfeed').slideToggle(); }); this.$UI.find('#sendfeed').on('click', function(e) { e.stopImmediatePropagation(); if(!NoName.ScrapTF.canComment()) { return false; } that.postComment(); }); this.$UI.find('#feedtext').on('keypress', function(e) { e.stopImmediatePropagation(); if(e.keyCode == 13) { that.postComment(); } }); setTimeout(function() { try { unsafeWindow.$('#sendfeed').unbind('click'); unsafeWindow.$('#newfeed').unbind('click'); unsafeWindow.$('#feedtext').unbind('keypress'); } catch(e) {} }, 0); }, //Checks database for saved items //Then calls updateItems with the results //If no items are found, the raffle is saved and the site provided items are used instead initItems: function() { var that = this; //Check DB for saved items and use them if they exist NoName.DB.getRaffle(this.raffleID, true).done(function(raffle, itemsLoaded) { //TODO: Do we really want to resave the raffle if the items didn't load? if(raffle && itemsLoaded) { console.info('[Raffle::initItems] Loaded raffle'); that.updateItems(raffle.items); } else { NoName.DB.saveRaffle({ id: that.raffleID, title: $('#raffle-title').text(), }, that.updateItems()).done(function() { console.info('[Raffle::initItems] Saved raffle'); }); } }).fail(function(event) { console.error('[Raffle::init] Loading the raffle from the db failed for some reason', event); that.updateItems(); }); }, //Renders the items shown in the prizes and winners section of the page //Will either take an array of items (likely loaded from the DB) //and update the existing items using them, //Or will create items using the existing site information updateItems: function(items) { var that = this, useItems = !!items, //Reference elements for reattaching $prizesContainer = $('#prizes').parent(), $winnersSibling = $('.participants_winner').prev(), //Detach to improve append performance $prizes = $('#prizes').detach().removeClass('loading'), $winners = $('.participants_winner').detach().removeClass('loading'); items = items || []; console.time('NoName:UI:updateItems'); //For each prize, either use the provided item if it exists //Or create an item from the existing site information and return it $prizes.find('.item').each(function(index) { if(useItems && typeof items[index] === 'object') { console.log('[Raffle::updateItems] Using loaded item'); that.updateItem(this, items[index]); } else { items.push(that.updateItem(this, null, index)); } }); //Raffle winners seem to be listed in a somewhat unpredictable order //Until I work out what this order is (if there even is one) I'll make do with this. //Loop over each won item and: //1. Create NoName.Item object based off the original html //2. Compare created item to array of prize items that was created above //3. Use the first match (defindex + quality + level) //This should work fine. Multiple identical items that differ in ways the site isn't aware of //will be shown in an unpredictable order, but this doesn't matter as you can't tell which order //would have been correct to begin with. var winnerItems = items; //Use a copy as we'll need to remove matched items to prevent duplicates $winners.find('.item').each(function(index) { var originalItem = that.updateItem(this, null, index); for(var i = 0; i < winnerItems.length; i++) { var item = winnerItems[i]; //Compare prize item with winner item //If they match closely enough use the prize item to update the winner item //Both defindex and name are checked as an OR //This handles edge cases where a winner item can resolve to multiple possible defindexes //I.e old expired keys if((item.defindex === originalItem.defindex || item.name === originalItem.name) && item.quality === originalItem.quality && item.level === originalItem.level) { console.log('[Raffle::updateItems] Found match for ' + originalItem.getName() + ' - ' + item.getName()); that.updateItem(this, item); winnerItems.splice(i, 1); break; } } }); //Reattach $prizesContainer.append($prizes); $winnersSibling.after($winners); console.timeEnd('NoName:UI:updateItems'); return items; }, //Renders a single item //If an item object is passed in, it's details are used for rendering //Otherwise the item element's attributes are used updateItem: function(element, item, index) { var $img = $(element).children('img'); if(!item) { //console.log('[Raffle::updateItems] Creating new item'); var data = { id: this.raffleID + index, level: $(element).attr('ilevel'), name: $(element).attr('iname'), thumbnail: $img.attr('src'), }, matches = element.className.match(/q(\d+)/); if(matches) { data.quality = matches[1]; } item = new NoName.Item(data, true); } $img.remove(); element.style.width = ''; element.style.height = ''; element.style.backgroundImage = item.getBackgroundImages(); element.className = item.getCSSClasses(); element.item = item; return item; }, //Checks the server for current raffle status checkRaffle: function(once) { var that = this; NoName.AJAX({ checkraffle: 'true', rid: this.raffleID, lastentrys: unsafeWindow.entryc, lastchat: unsafeWindow.lastchat, }).done(function(data) { var ent; if(data.message.ended && !unsafeWindow.ended) { window.location.reload(); } $('#entry').html(data.message.cur_entry + '/' + data.message.max_entry); that.entries = data.message.cur_entry; unsafeWindow.entryc = data.message.entry; unsafeWindow.nwc = that.winChance = data.message.wc; unsafeWindow.lastchat = data.message.chatmax; unsafeWindow.tleft = data.message.timeleft; that.determineRaffleType(); that.updateWC(); if(Math.abs(that.timeLeft - data.message.timeleft) > 1000) { console.log('[Raffle::checkRaffle] Time remaining differs by > 1 second, Snapping to server time.'); that.endTime = Date.now() + (data.message.timeleft * 1000); } if(!unsafeWindow.started && data.message.started) { that.timeLeft = data.message.timeleft; unsafeWindow.started = true; } that.addComments(data.message.chaten, true); that.addParticipants(data.message.newentry); }); if(!once) { setTimeout(function() { NoName.Raffle.checkRaffle(); }, (unsafeWindow.ended) ? 5000 : 3500); } }, updateTimer: function(once) { var that = this; if(!unsafeWindow.started) { return; } if(unsafeWindow.ended || this.timeLeft < 0) { this.$timeLeft.text('Ended'); return; } var timeLeft = Math.ceil((this.endTime - Date.now()) / 1000); if(timeLeft !== this.timeLeft) { var hours = Math.floor(this.timeLeft / 3600), minutes = Math.floor(this.timeLeft / 60 - hours * 60), seconds = Math.floor(this.timeLeft - hours * 3600 - minutes * 60), time = []; if(hours) { time.push(hours + 'h'); //Removed leading 0 to fix >=100 hour raffles } if(minutes) { time.push(('00' + minutes).slice(-2) + 'm'); } if(seconds) { time.push(('00' + seconds).slice(-2) + 's'); } this.$timeLeft.text(time.join(' ')); this.timeLeft = timeLeft; } if(!once) { requestAnimationFrame(function() { that.updateTimer(); }); } }, updateWC: function() { var that = this; //Break loop if remaining difference is too small to be displayed if((unsafeWindow.cwc - this.winChance) < 0.0005) { return; } unsafeWindow.cwc -= (unsafeWindow.cwc - this.winChance) / 10; this.$winChance.html(unsafeWindow.cwc.toFixed(3) + '%'); setTimeout(function() { that.updateWC(); }, 50); }, //Determine if this is an A21 or 121 raffle using the win chance and number of entries determineRaffleType: function() { //Don't calculate again if we've already done it if(this.type) { return; } //Need at least 2 entries to determine type if(this.entries <= 1) { return; } var winners = Math.round((this.winChance * this.entries) / 100); if(winners > 1) { this.type = '121'; this.$type.empty().append( $('<abbr><abbr/>').prop('title', 'One to one').text('121') ); } else { this.type = 'A21'; this.$type.empty().append( $('<abbr><abbr/>').prop('title', 'All to one').text('A21') ); } }, //Replace old entries/time/chance stats with some new fancy looking ones addRaffleStats: function() { var message = this.$message.html(); //Remove nested table as it only contains one cell we need, the raffle message this.$message = this.$message.closest('.raffle_infomation'); this.$message.prop('id', 'raffle-message').html(message); //Remove things we dont need anymore this.$entries.closest('tr').remove(); //TODO: These should be moved somewhere instead of removed this.$UI.find('td[data-rstart-unix]').closest('tr').remove(); this.$UI.find('td[data-rsend-unix]').closest('tr').remove(); //Create new <tr> and <td> for raffle stats this.$statsContainer = $('<td></td>').addClass('raffle_infomation').prop('id', 'raffle-stats'); this.$message.parent().after( $('<tr></tr>').append(this.$statsContainer) ); //Account for extra row on avatar <td> this.$UI.find('td[rowspan="2"]').attr('rowspan', '3'); this.$entries = $('<strong></strong>').prop('id', 'entry').text('...'); this.$winChance = $('<strong></strong>').prop('id', 'winc').text('...'); this.$timeLeft = $('<strong></strong>').prop('id', 'tlefttd').text('...'); this.$type = $('<strong></strong>').prop('id', 'type').text('...'); this.$statsContainer.append([ this.$timeLeft, this.$entries, this.$winChance, this.$type, ]); }, loadComments: function() { var that = this; $('#load-comments').prop('disabled', true).text('Loading...'); NoName.AJAX({ checkraffle: 'true', rid: this.raffleID, lastentrys: unsafeWindow.entryc, lastchat: 0 //All comments }).done(function(data) { //Remove first 50 comments that are already on the page var comments = data.message.chaten.slice(0, -50).reverse(); that.addComments(comments); $('#load-comments').remove(); }); }, addComments: function(comments, prepend) { if(prepend) { comments = comments.reverse(); } for(var id in comments) { var comment = comments[id], //Comment container $container = $('<div></div>').addClass('userfeedpost').css({ 'background-color': '#' + comment.color, }), //Username $username = $('<div></div>').addClass('ufinf').append( $('<div></div>').addClass('ufname').append( $('<a></a>').prop('href', comment.url).css({ color: '#' + comment.color, }).text(comment.name) ) ), //Avatar $avatar = $('<div></div>').addClass('ufavatar').append( $('<a></a>').prop('href', comment.url).append( $('<img />').prop('src', comment.avatar) ) ), //Message $message = $('<div></div>').addClass('ufmes').html(comment.message); //Already sanitised //Append them all together $container.append([ $username.append($avatar), $message ]); if(prepend) { $('.userfeed').prepend($container); } else { $('.userfeed').append($container); } } }, postComment: function() { var that = this; if(this.commentBlock) { return; } this.commentBlock = true; $('#sendfeed').hide(); NoName.AJAX({ postchat: 'true', rid: this.raffleID, mess: $('#feedtext').val(), }).done(function(data) { $('#feedtext').val(''); $('.newfeed').slideUp(150); }).always(function() { that.commentBlock = false; $('#sendfeed').show(); }); }, addParticipants: function(participants) { for(var id in participants) { var participant = participants[id]; if(unsafeWindow.lastname != participant.name) { $('#pholder').prepend('<div class="pentry"><div class="pavatar"><a href="' + participant.link + '"><img src="' + participant.avatar + '" width="64px" height="64px" /></a></div><div class="pname"><a href="' + participant.link + '" style="color:#' + participant.color + ';">' + participant.name + '</a></div></div>'); } unsafeWindow.lastname = participant.name; } }, }; //Emulates the... interesting choice to add sizeable cooldowns to everything in scrapTF //Would be a good idea to not take this seriously, just saying, let me have my fun. //TODO: Auctions? window.NoName.ScrapTF = { enabled: 0, lastEntry: 0, lastComment: 0, COOLDOWN_RAFFLE: 10, COOLDOWN_COMMENT: 30, COOLDOWN_DISABLE: 30, REMOVED_CHANCE: 0.2, init: function() { var that = this; console.time("NoName:ScrapTF"); this.enabled = NoName.Storage.get('scrap:enabled', 0); this.lastEntry = NoName.Storage.get('scrap:lastentry', 0); this.lastComment = NoName.Storage.get('scrap:lastcomment', 0); //Opening multiple tabs will not save you NoName.Storage.listen('scrap:enabled', function(oldValue, newValue, url) { that.enabled = newValue; }); NoName.Storage.listen('scrap:lastentry', function(oldValue, newValue, url) { that.lastEntry = newValue; }); NoName.Storage.listen('scrap:lastcomment', function(oldValue, newValue, url) { that.lastComment = newValue; }); console.timeEnd("NoName:ScrapTF"); }, isEnabled: function() { return !!this.enabled; }, enable: function() { var now = new Date().getTime(); if(this.enabled) { return false; } NoName.Storage.set('scrap:enabled', now); this.enabled = now; alert('ScrapTF mode enabled'); }, //Dunno why you would want to turn it off but here you go disable: function() { var now = new Date().getTime(), difference = (now - this.enabled) / 1000, remaining = this.COOLDOWN_DISABLE - difference; //No quick escape for you if(remaining > 0) { alert('Please wait ' + remaining.toFixed(0) + ' seconds to disable ScrapTF mode.'); return false; } else { this.enabled = 0; NoName.Storage.set('scrap:enabled', ''); alert('ScrapTF mode disabled'); return true; } }, //Recent development //Luckily we aren't a bot or we would be so screwed here! canEnterRaffle: function() { var now = new Date().getTime(), difference = (now - this.lastEntry) / 1000, remaining = this.COOLDOWN_RAFFLE - difference; if(!this.enabled) { return true; } if(remaining > 0) { console.warn('[ScrapTF::canEnterRaffle] Blocking raffle entry'); alert('Please wait ' + remaining.toFixed(0) + ' seconds to enter this raffle.'); return false; } this.lastEntry = now; NoName.Storage.set('scrap:lastentry', now); return true; }, //Stop spamming pls canComment: function() { var now = new Date().getTime(), difference = (now - this.lastComment) / 1000, remaining = this.COOLDOWN_DISABLE - difference; if(!this.enabled) { return true; } if(remaining > 0) { console.warn('[ScrapTF::canComment] Blocking comment'); alert('Please don\'t spam'); return false; } NoName.Storage.set('scrap:lastcomment', now); this.lastComment = now; return true; }, removedByStaff: function() { return Math.random() < this.REMOVED_CHANCE; }, }; window.NoName.Storage = { available: false, callbacks: {}, init: function() { var that = this; if(!localStorage && localStorage.getItem) { console.warn('[Storage::init] localStorage not available. Settings will not be saved.'); return; } this.available = true; window.addEventListener('storage', function(e) { that._fire(e); }); }, get: function(key, defaultValue) { if(!this.available) { return defaultValue; } return (typeof localStorage[key] === 'undefined') ? defaultValue : localStorage[key]; }, set: function(key, value) { if(!this.available) { return false; } var old = localStorage[key]; localStorage[key] = value; this._fire({ key: key, oldValue: old, newValue: value, url: window.location.href, }); return true; }, _fire: function(e) { if(this.callbacks[e.key]) { for(var i = 0; i < this.callbacks[e.key].length; i++) { this.callbacks[e.key][i](e.oldValue, e.newValue, e.url); } } }, listen: function(keys, callback) { keys = keys.split(' '); for(var i = 0; i < keys.length; i++) { var key = keys[i]; this.callbacks[key] = this.callbacks[key] || []; this.callbacks[key].push(callback); } }, }; window.NoName.DB = { available: false, db: null, init: function() { var that = this, request; if(!window.indexedDB) { console.warn('[DB::init] indexedDB not available'); NoName.Storage.set('storage:dbenabled', false); return; } if(!NoName.Storage.get('storage:dbenabled', true)) { console.warn('[DB::init] indexedDB has been disabled in settings'); return; } request = window.indexedDB.open('NoName', 1); request.onerror = function(event) { console.error('[DB::init] Failed to open indexedDB database. Error: ' + request.errorCode); }; request.onsuccess = function(event) { console.info('[DB::init] Database opened'); that.db = event.target.result; that.prepareDB(); that.available = true; }; request.onupgradeneeded = function(event) { var oldVersion = event.oldVersion || 1, newVersion = event.newVersion || 1; for(var i = oldVersion; i <= newVersion; i++) { if(typeof that['upgradeToV' + i] === 'function') { console.info('[DB::onupgradeneeded] Upgrading DB to version ' + i); that['upgradeToV' + i](event); } } }; request.onblocked = function(event) { // If some other tab is loaded with the database, then it needs to be closed // before we can proceed. alert("Please close all other tabs with this site open!"); }; }, prepareDB: function() { var that = this; this.db.onversionchange = function(event) { that.db.close(); alert("A new version of this page is ready. Please reload!"); }; this.db.onerror = function(event) { console.error('[DB::onerror] A database error has occured', event); }; }, upgradeToV1: function(event) { var db = event.target.result, //Raffles raffles = db.createObjectStore('raffles', { keyPath: 'id', }); //Items items = db.createObjectStore('items', { keyPath: 'id', }); raffles.createIndex('title', 'title', { unique: false, }); raffles.createIndex('date', 'date', { unique: false, }); //Array of item ids referencing item store raffles.createIndex('items', 'items', { unique: false, multiEntry: true, }); items.createIndex('defindex', 'defindex', { unique: false, }); items.createIndex('quality', 'quality', { unique: false, }); //List of raffle ids referencing raffle store items.createIndex('raffles', 'raffles', { unique: false, multiEntry: true, }); }, //Save a raffle and its items to the database saveRaffle: function(raffle, items) { var that = this, defer = jQuery.Deferred(), data = []; if(!this.available) { console.error('[DB::saveRaffle] Database is not available'); defer.reject(); return defer; } if(!raffle.id) { throw new Error('Missing raffle ID'); } this.saveItems(items, raffle).done(function(raffle) { var transaction = that.db.transaction(['raffles'], 'readwrite'), raffleStore = transaction.objectStore('raffles'), request = raffleStore.put(raffle); transaction.onerror = function(event) { console.error('[DB::saveRaffle] Failed to save raffle.', event); defer.reject(event); }; transaction.oncomplete = function(event) { console.info('[DB::saveRaffle] Raffle saved'); defer.resolve(); }; }); return defer; }, //Saves the items of a raffle to the database saveItems: function(items, raffle) { var that = this, defer = jQuery.Deferred(), taskDefer = jQuery.Deferred().resolve(), transaction = this.db.transaction(['items'], 'readwrite'), itemStore = transaction.objectStore('items'); transaction.onerror = function(event) { console.error('[DB::saveItems] Failed to save items.', event); defer.reject(event); }; transaction.oncomplete = function(event) { console.info('[DB::saveItems] Items saved', event); defer.resolve(raffle); }; raffle.items = []; //Async loop to add each item //Using forEach to close over each item items.forEach(function(item) { raffle.items.push(item.id); taskDefer = taskDefer.then(function() { return that.saveItem(item, raffle.id, transaction); }); }); return defer; }, //Saves an individual raffle item to the database //If a transaction is passed, it will be used instead of creating another saveItem: function(item, raffleId, transaction) { var defer = jQuery.Deferred(), data, get; if(!(item instanceof NoName.Item)) { console.warn('[DB::saveItem] Ignoring invalid item'); defer.reject(); } data = item.export(); transaction = transaction || this.db.transaction(['items']); get = transaction.objectStore('items').get(data.id); get.onerror = function(event) { console.warn('[DB::saveItem] Failed to save item ' + data.id, event); defer.reject(event); }; get.onsuccess = function(event) { var put; data.raffles = (this.result) ? this.result.raffles : []; data.raffles.push(raffleId); put = transaction.objectStore('items').put(data); put.onsuccess = function(event) { console.info('[DB::saveItem] Saved item ' + data.id, event); defer.resolve(data); }; put.onerror = function(event) { console.warn('[DB::saveItem] Failed to save item ' + data.id, event); defer.reject(event); }; }; return defer; }, //TODO: Implement getRaffles: function(raffles, getItems) { }, //Retrieves a raffle (and optionally its items as NoName.Item objects) from the database //Will resolve with null if the raffle doesn't exist //If getItems is true, the resolved promise will also contain a second argument details whether //items were successfully fetched //If a transaction is passed, it will be used instead of creating another getRaffle: function(id, getItems, transaction) { var that = this, defer = jQuery.Deferred(), request; if(!this.available) { console.error('[DB::saveRaffle] Database is not available'); defer.reject(); return defer; } if(!id) { throw new Error('Missing raffle ID'); } console.time('NoName:DB:GetRaffle:' + id); transaction = transaction || this.db.transaction(['raffles']); request = transaction.objectStore('raffles').get(id); request.onsuccess = function(event) { //Firefox throws "Not allowed to define cross-origin object as property" //if I try to modify the result without cloning it //Thanks Firefox var raffle = (this.result) ? JSON.parse(JSON.stringify(this.result)) : null; if(!raffle) { defer.resolve(null); console.timeEnd('NoName:DB:GetRaffle:' + id); return; } if(!getItems) { defer.resolve(raffle, false); console.timeEnd('NoName:DB:GetRaffle:' + id); return; } that.getRaffleItems(id).done(function(items) { for(var i = 0; i < items.length; i++) { var item = items[i], index = raffle.items.indexOf(item.id); if(index > -1) { raffle.items[index] = item; } else { raffle.items.push(item); } } defer.resolve(raffle, true); console.timeEnd('NoName:DB:GetRaffle:' + id); }).fail(function(event) { console.error('[DB::getRaffle] Failed to load items for raffle ' + id, event); defer.resolve(raffle, false, event); console.timeEnd('NoName:DB:GetRaffle:' + id); }); }; request.onerror = function(event) { console.error('[DB::getRaffle] Failed to load raffle ' + id, event); defer.reject(event); }; return defer; }, //Retrieves a raffle's items from the database as NoName.Item objects //If a transaction is passed, it will be used instead of creating another getRaffleItems: function(raffleId, transaction) { var that = this, defer = jQuery.Deferred(), index, itemsCursor, items = []; if(!this.available) { console.error('[DB::saveRaffle] Database is not available'); defer.reject(); return defer; } if(!raffleId) { throw new Error('Missing raffle ID'); } console.time('NoName:DB:getRaffleItems:' + raffleId); transaction = transaction || this.db.transaction(['items']); index = transaction.objectStore('items').index('raffles'); itemsCursor = index.openCursor(IDBKeyRange.only(raffleId)); itemsCursor.onsuccess = function(event) { var cursor = this.result; if(!cursor) { defer.resolve(items); console.timeEnd('NoName:DB:getRaffleItems:' + raffleId); return; } items.push(new window.NoName.Item(cursor.value, true)); cursor.continue(); }; itemsCursor.onerror = function(event) { console.error('[DB::getRaffleItems] Failed to load items for raffle' + id, event); console.timeEnd('NoName:DB:getRaffleItems:' + raffleId); defer.reject(event); }; return defer; }, }; window.NoName.Steam = { steamID: '', JSON_URL: '', init: function() { console.time("NoName:Steam"); this.getSteamID(); this.JSON_URL = 'http://steamcommunity.com/profiles/' + this.steamID + '/inventory/json/440/2/'; console.timeEnd("NoName:Steam"); }, getSteamID: function() { try { var result = $('#avatar > a').first().prop('href').match(/https?:\/\/tf2r.com\/user\/(\d+)\.html/); this.steamID = result[1]; } catch(e) { console.warn('[Steam::getSteamID] Unable to determine steamID'); } }, fetchInventoryJSON: function() { var defer = jQuery.Deferred(), anonymous = !NoName.Storage.get('steam:usecookies', false); if(!this.steamID) { defer.reject(); return defer; } GM_xmlhttpRequest({ method: 'GET', url: this.JSON_URL, anonymous: anonymous, onload: function(response) { defer.resolve(response.responseText); }, onerror: function(response) { console.error('[Steam::fetchBackpack] Failed to retrieve inventory JSON: ' + response.textStatus); defer.reject(); }, onprogress: function(response) { } }); return defer; } }; //Object that handles parsing and displaying of user's backpack window.NoName.Backpack = function(options) { var that = this; console.time("NoName:Backpack"); this.selectableItems = !!options.selectableItems; this.autoRender = !!options.autoRender; this.autoLoad = !!options.autoLoad; this.tradableOnly = !!options.tradableOnly; this.loaded = 0; this.items = []; this.selectedItems = []; this.badItems = []; //Selected items that will not be displayed correctly in raffles this.levelData = {}; this.timeout = null; this.filters = {}; //Current search filters this.oldFilters = {}; //Previous search filters this.searchResults = null; //Item indexes that match current filters this.$container = options.container; this.$selectedContainer = options.selectedContainer; this.$displayWarning = null; this.$search = null; if(!this.$selectedContainer || !this.$selectedContainer.length) { console.error('[Backpack] $container does not exist'); return false; } function _initElements() { that.$container.empty().append($('<ol></ol>')); if(that.selectableItems) { if(!that.$selectedContainer || !that.$selectedContainer.length) { console.error('[Backpack] $selectedContainer must exist for items to be selectable'); return false; } that.$selectedContainer.empty().append($('<ol></ol>')); that.$container.on('click', 'li', function() { if(that.isSelected(this.item)) { that.deselect(this); } else { that.select(this); } }); that.$selectedContainer.on('click', 'li', function() { that.deselect(this); }); that.$displayWarning = $('<div></div>').addClass('notif lev1').text( 'Some selected items will not display correctly in your raffle\nConsider listing them in the description.' ); that.$selectedContainer.prepend(that.$displayWarning); } } function _initFilters() { var $qualities = $('<div></div>').addClass('qualities'); that.$search = $('<input />').prop({ 'placeholder': 'Search', }).addClass('search'); for(var quality in dictionary.qualities) { var $quality = $('<input />').prop({ type: 'checkbox', value: quality, autocomplete: 'off', id: 'q' + quality, }), $label = $('<label></label>').prop({ title: dictionary.qualities[quality], htmlFor: 'q' + quality, }).addClass('q' + quality); $qualities.append([ $quality, $label, ]); } that.$container.prepend($qualities).prepend(that.$search); } function _initEvents() { that.$container.on('ei:backpackfailed', function() { that.$container.addClass('error'); that.$container.append( $('<a></a>').text('Failed to load backpack. Click to retry.') .click(function() { that.load(); }) ); }); that.$container.on('click', 'ol', function(event) { if(event.target == this) { that.loadMore(); } }); that.$container.on('change', '.qualities input', function() { var qualities = that.$container.find('.qualities input:checked').map(function() { return parseInt(this.value, 10); }).get(); if(!qualities.length) { delete that.filters.quality; } else { that.filters.quality = qualities; } _queueSearch(50); }); that.$search.on('change input', function() { if(!this.value) { delete that.filters.text; } else { that.filters.text = this.value; } _queueSearch(150); }); } function _initDragDrop() { var source; that.$selectedContainer.on('dragstart', '.item', function(e) { source = e.target; e.originalEvent.dataTransfer.effectAllowed = 'move'; e.originalEvent.dataTransfer.setDragImage(this, 0, 0); e.originalEvent.dataTransfer.setData('text/plain', this.item.name); //Needed for DnD to work at all in firefox; $(this).addClass('dragging'); }); that.$selectedContainer.on('dragenter', '.item', function(e) { var position = source.compareDocumentPosition(this); if(position & Node.DOCUMENT_POSITION_DISCONNECTED) { return false; } else if(position & Node.DOCUMENT_POSITION_PRECEDING) { e.target.parentNode.insertBefore(source, e.target); } else { e.target.parentNode.insertBefore(source, e.target.nextSibling); } }); that.$selectedContainer.on('dragover', '.item', function(e) { e.preventDefault(); return false; }); that.$selectedContainer.on('dragend drop', '.item', function(e) { var oldIndex = that.selectedItems.indexOf(this.item); //Otherwise firefox will happily try to visit "http://Strange Australium Black Box/" e.preventDefault(); if(oldIndex < 0) { console.warn('[Backpack::_initDragDrop] Ignoring unselected item drop'); return true; } var newIndex = that.$selectedContainer.find('.item').index(this); if(newIndex < 0) { console.warn('[Backpack::_initDragDrop] Ignoring weird situation'); return true; } that.selectedItems.splice(oldIndex, 1); that.selectedItems.splice(newIndex, 0, this.item); $(this).removeClass('dragging'); console.debug('[Backpack::_initDragDrop] Moved item ' + this.item.name + ' from ' + oldIndex + ' to ' + newIndex); return false; }); } function _queueSearch(delay) { if(that.timeout) { clearTimeout(that.timeout); } that.timeout = setTimeout(function() { _search(); }, delay); } //TODO: Should probably be a public function and accept filters as an argument function _search() { if(!Object.keys(that.filters).length) { that.searchResults = null; that.render(true, 0, 50); return; } console.time('NoName:Backpack:_search'); //Compute any possible optimisations var optimisation = (that.searchResults !== null) ? _computeSearchOptimisation(that.filters, that.oldFilters) : false, //Create temporary copy of current filters so we can convert the text filter to a regex //without breaking future searches that try to compare their text filter with this one filters = Object.assign({}, that.filters); //Store current filters for later comparison with future searches that.oldFilters = Object.assign({}, that.filters); //Convert text filter to case insensitive regex if(filters.text) { filters.text = new RegExp(filters.text, 'i'); } //Handle cases that can be optimised switch(optimisation) { //Optimisation for AND filters where the new filters are a superset of the old ones //Also for OR filters where the new filters are a subset of the old ones //In these cases the new results will always be a subset of the old ones, so only the old results need to be checked case 'narrowing' : var oldResults = that.searchResults, newResults = []; console.info('[Backpack::_search] Using narrowing optimisation'); for(var result in oldResults) { var index = parseInt(oldResults[result], 10), item = that.items[oldResults[result]]; if(item.matchesFilters(filters)) { newResults.push(index); } } that.searchResults = newResults; break; //Optimisation for OR filters where the new filters are a superset of the old ones //Also for AND filters where the new filters are a subset of the old ones //In these cases the new results will always be a superset of the old results, so no need to check the old results again case 'widening' : var results = that.searchResults; console.info('[Backpack::_search] Using widening optimisation'); for(var item in that.items) { item = parseInt(item, 10); if(results.indexOf(item) > -1) { continue; } if(that.items[item].matchesFilters(filters)) { results.push(item); } } that.searchResults = results.sort(function(a, b) { return (a - b); }); break; //No optimisations default : that.searchResults = []; for(var item in that.items) { if(that.items[item].matchesFilters(filters)) { that.searchResults.push(parseInt(item, 10)); } } break; } that.render(true, 0, 50); console.timeEnd('NoName:Backpack:_search'); } //Determine if the change between old and current search filters can be optimised //TODO: handle multiple filter types and filters other than text properly function _computeSearchOptimisation(newFilters, oldFilters) { var optimisation = false; //Text in old filter + no text in new filter = widening //Text in both filters + new text is equal to old text = nothing //Text in both filters + new text is superset of old text = narrowing //Text in both filters + new text is subset of old text = widening //Text in new filter + no text in old filter = narrowing if(oldFilters.text) { if(!newFilters.text) { optimisation = 'widening'; } else if(oldFilters.text === newFilters.text) { optimisation = false; }else if(newFilters.text.indexOf(oldFilters.text) === 0) { optimisation = 'narrowing'; } else if(oldFilters.text.indexOf(newFilters.text) === 0) { optimisation = 'widening'; } } else if(newFilters.text) { optimisation = 'narrowing'; } if(oldFilters.quality != newFilters.quality) { return false; } return optimisation; } //Parse default item list to get levels of items that do not have a level in the steam inventory json function _getLevelData() { console.time('NoName:Backpack:_getLevelData'); //Optimisation //Exclude decorated weapons as they never have levels that.$container.find('.item:not(.q15)').each(function() { //Optimisation //Using vanilla javascript here makes this about 10 times faster var defindex = this.getAttribute('iid'), level = this.getAttribute('ilevel'), quality = this.getAttribute('iqual'); if(!level) { return; } that.levelData[defindex] = that.levelData[defindex] || {}; that.levelData[defindex][quality] = that.levelData[defindex][quality] || []; that.levelData[defindex][quality].push(level); }); console.timeEnd('NoName:Backpack:_getLevelData'); } //Populate items array with item objects created from parsed data function _populateItems(items) { for(var item in items) { item = items[item]; that.items.push(new NoName.Item(item)); } } //Use a webworker to parse the json and clean up data //Doing this on the main thread causes noticable lag this.parseJSON = function(json) { console.time('NoName:Backpack:parseJSON'); var that = this, defer = jQuery.Deferred(), //Create a blob from the below workerParse function to allow its use in the worker work = URL.createObjectURL( new Blob([ '(', this.workerParse.toString(), ')()' ], { type: 'application/javascript' }) ), //Create worker worker = new Worker(work); //Listen for worker response worker.addEventListener('message', function(event) { if(event.data.success) { console.info('[Backpack::parseJSON] Backpack parsed'); //Using JSON to avoid " Not allowed to define cross-origin object" error in firefox try { _populateItems(JSON.parse(event.data.items)); } catch(e) { console.error('[Backpack::parseJSON] Failed to parse worker JSON response: ' + e); console.timeEnd('NoName:Backpack:parseJSON'); defer.reject(); return; } console.timeEnd('NoName:Backpack:parseJSON'); defer.resolve(); } else { console.error('[Backpack::parseJSON] Failed to parse backpack: ' + event.data.error); console.timeEnd('NoName:Backpack:parseJSON'); defer.reject(); } }, false); //Send the worker the json to parse worker.postMessage({ json: json, levelData: that.levelData, dictionary: window.dictionary, }); URL.revokeObjectURL(work); return defer; }; //Used by web worker to parse the json and then restructure the parsed data this.workerParse = function() { var levelData, //Backpack item level data scraped from new raffle page html dictionary, //Dictionary to map description strings to attribute ids //RegExps used to parse descriptions. //Precompiled here as they are used 1000s of times. regexes = { australium: /^[^'].* (Australium) /, level: /.*Level (\d+).*/, series: /.*Series #(\d+).*/, uncraftable: /^\( Not (or )?Usable in Crafting \)$/, specKS: /^Sheen: (.+)/, profKS: /^Killstreaker: (.+)/, ksKitTarget: /^This Killstreak Kit can be applied to a (.*)$/, gift: /^\nGift from: (.+)/, paint: /^Paint Color: (.+)/, crafter: /^Crafted by (.+)/, unusual: /^★ Unusual Effect: (.+)/, spell: /^Halloween: (.+) \(spell only active during event\)/, nameDesc: /^\'\'(.*)\'\'$/, part: /^\((.*): \d+\)$/, grade: /^(\w+) Grade (.*)$/, }; self.addEventListener('message', function(event) { try { levelData = event.data.levelData; dictionary = event.data.dictionary; var data = JSON.parse(event.data.json); console.time('workerParse::parseItems'); var items = parseItems(data); console.timeEnd('workerParse::parseItems'); //Using JSON to avoid " Not allowed to define cross-origin object" error in firefox if(items) { self.postMessage({success: true, items: JSON.stringify(items)}); } else { throw new Error('Item parsing failed'); } } catch (e) { console.error('[Steam::workerParse] Error while parsing JSON : ' + e); self.postMessage({success: false, error: e.toString()}); } }); //Checks the parsed json is a valid response //Merges item and description arrays into a single item array //Removes unneeded item data function parseItems(data) { var items = data.rgInventory, descriptions = data.rgDescriptions, parsedItems = []; if(!data.success) { console.error('[Backpack::workerParse] Success property is false'); return false; } if(!items) { console.error('[Backpack::workerParse] Inventory array missing'); return false; } if(!descriptions) { console.error('[Backpack::workerParse] Descriptions array missing'); return false; } for(var item in items) { item = items[item]; var classInstanceId = item.classid + '_' + item.instanceid, description = descriptions[classInstanceId]; parsedItems.push(parseItem(item, description)); } parsedItems.sort(function(item1, item2) { return item1.position - item2.position; }); return parsedItems; } //Parses a single item //Extracts level and series data where possible //Loops over descriptions to determine which ones to item.descriptions //Moved to worker as it is very slow function parseItem(item, description) { var level = description.type.match(regexes.level), series = description.name.match(regexes.series), matches; level = (level) ? parseInt(level[1], 10) : 0; series = (series) ? parseInt(series[1], 10) : 0; var parsedItem = { id: parseInt(item.id, 10), position: item.pos, defindex: description.app_data.def_index, quality: description.app_data.quality, name: description.name, type: description.type, level: level, series: series, untradable: !description.tradable, descriptions: [], thumbnail: description.icon_url, //Reduce image size }; //Fallback to level data found in the default item list if the json api didn't give us one in the item description //Using this data is a guess, but it will usually be correct unless the user has multiple copies of the same strange //which differ in a noticeable way such as parts if(!level) { if(levelData[parsedItem.defindex] && levelData[parsedItem.defindex][parsedItem.quality]) { parsedItem.level = parseInt(levelData[parsedItem.defindex][parsedItem.quality], 10); } else { parsedItem.level = 1; //The site uses 1 for items that don't have a level } } if((matches = description.name.match(regexes.nameDesc))) { parsedItem.customName = matches[1]; } if(description.market_hash_name.match(regexes.australium)) { parsedItem.australium = true; } parseDescriptions(parsedItem, description.descriptions || []); parseTags(parsedItem, description.tags || []); return parsedItem; } //Loops over the description strings for an item and returns the ones we care about //Moved to the worker as it is slow enough to cause noticeable ui lag //Now even slower since I need to parse the attribute values out of the strings so they can be saved function parseDescriptions(item, descriptions) { descriptions.forEach(function(description) { var matches; //Uncraftable if(regexes.uncraftable.test(description.value)) { item.descriptions.push(description); item.uncraftable = true; return; } //Basic killstreak if(description.value === 'Killstreaks Active') { item.descriptions.push(description); item.killstreak = (item.killstreak) ? Math.max(item.killstreak, 1) : 1; return; } //Specialized killstreak if((matches = description.value.match(regexes.specKS))) { item.descriptions.push(description); item.killstreak = (item.killstreak) ? Math.max(item.killstreak, 2) : 2; item.ksSheen = dictionary.killstreakSheens.indexOf(matches[1]); return; } //Professional killstreak if((matches = description.value.match(regexes.profKS))) { item.descriptions.push(description); item.killstreak = (item.killstreak) ? Math.max(item.killstreak, 3) : 3; item.ksEffect = dictionary.killstreakEffects.indexOf(matches[1]); return; } if(item.killstreak) { //Killstreak kit target item if((matches = description.value.match(regexes.ksKitTarget))) { item.descriptions.push(description); item.referencedItem = matches[1]; return; } } //Gifts if((matches = description.value.match(regexes.gift))) { item.descriptions.push(description); item.gifter = matches[1]; return; } //Paint if((matches = description.value.match(regexes.paint))) { item.descriptions.push(description); item.paint = dictionary.paintColours.indexOf(matches[1]); return; } //Crafted if((matches = description.value.match(regexes.crafter))) { item.descriptions.push(description); item.crafter = matches[1]; return; } //Unusual effects if((matches = description.value.match(regexes.unusual))) { item.descriptions.push(description); item.unusualEffect = dictionary.unusualEffects.indexOf(matches[1]); return; } //Festivized if(!description.value.indexOf('Festivized')) { item.descriptions.push(description); item.festive = 2; //2 = Festivised return; } //Stat clocks if(!description.value.indexOf('Strange Stat Clock Attached')) { item.descriptions.push(description); item.statClock = true; return; } //Spells if((matches = description.value.match(regexes.spell))) { description.value = description.value.replace('(spell only active during event)', ''); item.descriptions.push(description); item.spells = item.spells || []; item.spells.push(dictionary.halloweenSpells.indexOf(matches[1])); return; } //Custom description if((matches = description.value.match(regexes.nameDesc))) { item.descriptions.push(description); item.customDesc = matches[1]; return; } //Strange parts if((matches = description.value.match(regexes.part)) && description.color === '756b5e') { var part = dictionary.strangeParts.indexOf(matches[1]); item.descriptions.push(description); item.parts = item.parts || []; item.parts.push(part); if(part === -1) { console.warn('Unknown Strange part: ' + matches[1]); } return; } //Collection grades if(regexes.grade.test(description.value) && description.color) { item.descriptions.push(description); return; } }); return item; } //Parse item tags that we care about //Not yet implemented function parseTags(item, tags) { tags.forEach(function(tag) { switch(tag.category) { case 'Rarity': item.grade = dictionary.grades.indexOf(tag.name); return; case 'Exterior': item.wear = dictionary.wears.indexOf(tag.name); return; } }); return item; } }; _getLevelData(); _initElements(); _initFilters(); _initEvents(); _initDragDrop(); if(this.autoLoad) { this.load(); } console.timeEnd("NoName:Backpack"); }; window.NoName.Backpack.prototype = { loadMore: function() { this.render(false, this.loaded, this.loaded + 300); }, //Renders backpack items, within an optional range and optionally emptying the parent element //Renders search results if there are any, otherwise all items render: function(empty, fromPos, toPos) { console.time('NoName:Backpack:render'); var that = this, items = document.createDocumentFragment(); if(empty) { this.$container.children('ol').empty(); } if(this.searchResults !== null) { if(!toPos || toPos > this.searchResults.length) { this.$container.removeClass('minimised'); toPos = this.items.length; } else { this.$container.addClass('minimised'); } this.searchResults.slice(fromPos, toPos).forEach(function(item, index) { item = that.items[item]; items.appendChild(that.renderItem(item)); }); } else { if(!toPos || toPos > this.items.length) { this.$container.removeClass('minimised'); toPos = this.items.length; } else { this.$container.addClass('minimised'); } this.items.slice(fromPos, toPos).forEach(function(item, index) { items.appendChild(that.renderItem(item)); }); } this.$container.children('ol').append(items); this.loaded = toPos; console.timeEnd('NoName:Backpack:render'); }, //Renders a single item, greying it out if it is selected //Using standard javascript, need all the performance I can get here renderItem: function(item) { var element = document.createElement('li'); element.className = item.getCSSClasses(); if(this.selectedItems.indexOf(item) > -1) { element.className += ' selected'; } element.item = item; element.style.backgroundImage = item.getBackgroundImages(); return element; }, load: function(force) { var that = this, jsonLoad = NoName.Steam.fetchInventoryJSON(); this.$container.trigger('ei:backpackloading'); this.$container.addClass('loading'); jsonLoad.done(function(json) { that.parseJSON(json).done(function() { that.$container.trigger('ei:backpackloaded'); if(that.tradableOnly) { that.items = that.items.filter(function(item) { return item.isTradable(); }); } if(that.autoRender) { that.render(true, 0, 50); } }).fail(function() { that.$container.trigger('ei:backpackfailed'); }).always(function() { that.$container.removeClass('loading'); }); }).fail(function() { console.error('[Backpack::load] Failed to load backpack'); this.$container.trigger('ei:backpackfailed'); that.$container.removeClass('loading'); }); }, select: function(element) { var item = element.item; if($(element).parents().index(this.$container) === -1) { console.error('[Backpack::select] item is not a descendant of item container'); return false; } if(this.items.indexOf(item) < 0) { console.error('[Backpack::select] Item does not exist in backpack'); return false; } //Clone item element and add to selected item list var clone = element.cloneNode(false); clone.item = item; clone.draggable = true; this.selectedItems.push(item); this.$selectedContainer.children('ol').append(clone); //Update existing element to show item has been selected $(element).addClass('selected'); //Show warning if this item won't be displayed correctly in the raffle if(this.selectableItems && !item.willDisplayCorrectly()) { console.warn('[Backpack::select] Selected item will not be displayed correctly'); this.badItems.push(item); this.$displayWarning.show(); } console.debug('[Backpack::select] Selected item ' + item.name); return true; }, //Deselect an item, removing it from the list of selected items and allowing it to be selected again deselect: function(element) { var item = element.item, index = this.selectedItems.indexOf(item); if(index < 0) { console.error('[Backpack::deselect] Item does not exist in backpack'); return false; } //Remove from selected array this.selectedItems.splice(index, 1); //If the passed element is in the selected list remove it //Otherwise find it and then remove it //Also restore the appearance of the element in the main list if($(element).parents().index(this.$selectedContainer) > -1) { //Remove element from selected list $(element).remove(); //Get index of current item in item list or search results (if search results are currently being shown) index = this.items.indexOf(item); if(this.searchResults) { index = this.searchResults.indexOf(index); } //Use above index to restore item in the list of selectable items this.$container.children('ol').children().eq(index).removeClass('selected'); } else { //Use above index to remove element from selected list this.$selectedContainer.children('ol').children().eq(index).remove(); //Restore appearance of main element $(element).removeClass('selected'); } //Remove from bad items list if it exists if(this.selectableItems && this.badItems.indexOf(item) > -1) { this.badItems.splice(this.badItems.indexOf(item), 1); } //If bad item list is empty remove warning if(this.selectableItems && !this.badItems.length) { this.$displayWarning.hide(); } console.debug('[Backpack::deselect] Deselected item ' + item.name); return true; }, isSelected: function(item) { return this.selectedItems.indexOf(item) > -1; }, getSelected: function() { return this.selectedItems; } }; //Object that represents a single item window.NoName.Item = function(data, useSchema) { var that = this; //General stuff this.id = data.id; this.defindex = (!isNaN(data.defindex) && data.defindex) ? parseInt(data.defindex, 10) : null; this.name = data.name || ''; this.quality = (!isNaN(data.quality) && data.quality) ? parseInt(data.quality, 10) : 0; this.subQuality = (!isNaN(data.subQuality) && data.subQuality) ? parseInt(data.subQuality, 10) : null; this.untradable = !!data.untradable; this.uncraftable = !!data.uncraftable; this.type = data.type || ''; this.level = (!isNaN(data.level) && data.level) ? parseInt(data.level, 10) : 1; this.series = (!isNaN(data.series) && data.series) ? parseInt(data.series, 10) : 0; //Tags this.customName = data.customName || null; this.customDesc = data.customDesc || null; //Stranges this.statClock = data.statClock || false; this.parts = data.parts || []; //Gifting this.gifter = data.gifter || null; //Crafting this.crafter = data.crafter || null; this.craftNumber = data.craftNumber || null; //Killstreaks this.killstreak = data.killstreak || null; this.ksSheen = data.ksSheen || null; this.ksEffect = data.ksEffect || null; //Skins/Collections this.grade = data.grade || null; this.wear = data.wear || null; this.paint = data.paint || null; this.australium = data.australium || false; this.festive = data.festive || false; this.unusualEffect = data.unusualEffect || null; this.spells = data.spells || []; this.position = data.position || null; this.descriptions = data.descriptions || []; //Add item type/level as a description if there are no other descriptions //Saves some annoying checking in getDescriptions(), as items could have a descriptions array //that doesn't include the item type if(this.descriptions.length && (this.type || this.level)) { this.descriptions.splice(0, 0, { value: this.type || 'Level ' + this.level, color: 'ffffff', }); } if(NoName.Storage.get('other:lowresimages', false)) { this.thumbnail = (data.thumbnail) ? this.IMAGE_URL + data.thumbnail + '/64fx64f' : null; } else { this.thumbnail = (data.thumbnail) ? this.IMAGE_URL + data.thumbnail + '/128fx128f' : null; } //If set, retrieve name, images and other details from the schema //Otherwise populate from provided data if any if(useSchema) { this.definition = NoName.Item.getDefinition(this); if(this.definition) { delete this.name; delete this.thumbnail; this.defindex = this.definition.defindex || null; this.grade = this.definition.grade || null; this.name = this.getName(); this.thumbnail = this.getThumbnail(); } else { this.name = 'Unknown Item'; this.thumbnail = this.MISSING_IMAGE; } } }; window.NoName.Item.prototype = { IMAGE_URL: 'https://steamcommunity-a.akamaihd.net/economy/image/', SCHEMA_IMAGE_URL: 'http://media.steampowered.com/apps/440/icons/', UNUSUAL_IMAGE_URL: 'http://tf2.hades-underworld.com/particles/', MISSING_IMAGE: 'data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAEAAAABABAMAAABYR2ztAAAAMFBMVEUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABaPxwLAAAAEHRSTlMAzF8Ovno2lrEpG6NtUohEM5nYxgAAAURJREFUSMdjGIHALElJSS0Bp/SkEkEwaL2MVZrrhCAchGGTDxREApUY8sxgeQRQQFfwRRAVSBugyrMKooPNhBRIoznREUPFAVQVihgKpFAVcGAoEEVVwCaIAdD88RAi2q6kDnPOB1QFC0Fi4reALCZHrGHFBLJ2AZg5Eas3mBsFxRegBEoAWmB/FLkAczD26GDfyYBfAZcBmoIJOFMWL1heAlUQM1SFcCuApB1nnPKsGG5ECxBIoIvjNGA2xIBmXPKckJgQwenJKRADPHG6oBHiAgMCXjiA04mJYHk3FDHMhCW9AKc8M4FAZOAHK0jArYAHJC/DgBswJxWCbMALkkoOMBAABgwDC2yfv8Urz9kIKnzwABPMwgdLQXMBjwJwcnmARwE4rgrwKHCE5Hvc4CCB2GawhhVv+LKVAt6Q4lK6zDAcAQAdIEKHGzsRJwAAAABJRU5ErkJggg==', EXPORT_DEFINDEX: 0, EXPORT_CRAFTER: 1, EXPORT_GRADE: 2, EXPORT_WEAR: 3, EXPORT_FESTIVE: 4, EXPORT_UNUSUAL: 5, EXPORT_KS: 6, EXPORT_STRANGE_PARTS: 7, EXPORT_GIFTER: 8, EXPORT_PAINT: 9, EXPORT_AUSTRALIUM: 10, EXPORT_NAME: 11, EXPORT_DESC: 12, EXPORT_CRAFT_NUMBER: 13, EXPORT_SPELLS: 14, //Newer taunts //Festivizers //Smissmass gifts badIndexes: [30671, 30618, 5838, 5839, 1162], getDefIndex: function() { return this.defindex; }, //Retrieve item name or generate it from the attributes and schema if not set //TODO: Strange filter prefixes? getName: function() { var name = [], match; if(this.customName) { return this.customName; } if(this.name) { return this.name; } this.definition = this.definition || NoName.Item.getDefinition(this); if(!this.definition) { if(this.defindex) { return 'Unknown Item ' + this.defindex; } return 'Unknown Item'; } //Add "The" prefix to relevant unique items if(this.definition.the && this.quality == 6 && !this.killstreak) { name.push('The'); } //Subquality name (i.e strange collector's items) if(this.subQuality && dictionary.qualities[this.subQuality]) { name.push(dictionary.qualities[this.subQuality]); } //Quality name for non-decorated/unique items if(this.quality != 15 && this.quality != 6 && dictionary.qualities[this.quality]) { name.push(dictionary.qualities[this.quality]); } //Festives and festivised skins if(this.festive) { name.push('Festive'); } if(this.australium) { name.push('Australium'); } //Killstreaks switch(this.killstreak) { case 1 : name.push('Killstreak'); break; case 2: name.push('Specialized Killstreak'); break; case 3: name.push('Professional Killstreak'); break; } //Actual name name.push(this.definition.name); if(this.wear && dictionary.wears[this.wear]) { name.push('(' + dictionary.wears[this.wear] + ')'); } else if(this.definition.hasWear) { name.push('(Unknown Wear)'); } this.name = name.join(' '); return this.name; }, getThumbnail: function() { var size = ''; if(this.thumbnail) { return this.thumbnail; } this.definition = this.definition || NoName.Item.getDefinition(this); if(!this.definition) { return this.MISSING_IMAGE; } if(NoName.Storage.get('other:lowresimages', false)) { size = '/64fx64f'; } else { size = '/128fx128f'; } //Define these arrays to reduce boilerplate below this.definition.images = this.definition.images || []; this.definition.festives = this.definition.festives || []; //Items with a single image if(!this.definition.hasWear) { //Australium items if(this.australium && this.definition.australium) { this.thumbnail = this.IMAGE_URL + this.definition.australium + size; } else if(this.definition.image) { this.thumbnail = this.SCHEMA_IMAGE_URL + this.definition.image; } return this.thumbnail || this.MISSING_IMAGE; } //Items with multiple images but unknown wear (will use factory new) if(!this.wear) { //Festivised items if(this.festive === 2 && this.definition.festives.length) { this.thumbnail = this.IMAGE_URL + this.definition.festives[0] + size; } else if(this.definition.images.length) { //Normal items, or festivised items if there is no festive image this.thumbnail = this.IMAGE_URL + this.definition.images[0] + size; } return this.thumbnail || this.MISSING_IMAGE; } //Items with multiple images and known wear //Festivised items if(this.festive === 2 && this.definition.festives[this.wear - 1]) { this.thumbnail = this.IMAGE_URL + this.definition.festives[this.wear - 1] + size; } else if(this.definition.images[this.wear - 1]) { //Normal items, or festivised items if there is no festive image this.thumbnail = this.IMAGE_URL + this.definition.images[this.wear - 1] + size; } return this.thumbnail || this.MISSING_IMAGE; }, getDescriptions: function() { var descriptions = this.descriptions || []; if(this.descriptions && this.descriptions.length) { return this.descriptions; } if(this.type || this.level) { descriptions.push({ value: this.type || 'Level ' + this.level, color: 'ffffff', }); } if(this.grade) { var grade = dictionary.grades[this.grade] || 'Unknown'; descriptions.push({ value: grade + ' Grade', color: 'ffffff', }); } if(this.statClock) { descriptions.push({ value: 'Strange Stat Clock Attached', color: 'cf6a32', }); } if(this.parts) { for(var i = 0; i < this.parts.length; i++) { var parts = this.parts[i], partName = dictionary.strangeParts[parts] || 'Unknown strange part'; descriptions.push({ value: '(' + partName + ')', color: '756b5e', }); } } if(this.paint) { var color = dictionary.paintColours[this.paint] || 'Unknown'; descriptions.push({ value: 'Paint Color: ' + color, color: '756b5e', }); } if(this.unusualEffect) { var effect = dictionary.unusualEffects[this.unusualEffect] || 'Unknown'; descriptions.push({ value: '★ Unusual Effect: ' + effect, color: 'ffd700', }); } if(this.spells) { for(var i = 0; i < this.spells.length; i++) { var spell = this.spells[i], spellName = dictionary.halloweenSpells[spell] || 'Unknown spell'; descriptions.push({ value: 'Halloween: ' + spellName, color: '7ea9d1', }); } } if(this.killstreak === 3) { var killstreaker = dictionary.killstreakEffects[this.ksEffect] || 'Unknown'; descriptions.push({ value: 'Killstreaker: ' + killstreaker, color: '7ea9d1', }); } if(this.killstreak >= 2) { var sheen = dictionary.killstreakSheens[this.ksSheen] || 'Unknown'; descriptions.push({ value: 'Sheen: ' + sheen, color: '7ea9d1', }); } if(this.killstreak) { descriptions.push({ value: 'Killstreaks Active', color: '7ea9d1', }); } if(this.gifter) { descriptions.push({ value: 'Gift from: ' + this.gifter, color: '7ea9d1', }); } if(this.customDesc) { descriptions.push({ value: this.customDesc, color: 'ffffff', }); } this.descriptions = descriptions; return descriptions; }, getDescriptionList: function() { var $list = [], descriptions = this.getDescriptions(); //Other description strings descriptions.forEach(function(description) { $list.push( $('<li></li>').text(description.value).css({ color: (description.color) ? '#' + description.color : '#ffffff', }) ); }); return $list; }, getCSSClasses: function() { var classes = ['item']; classes.push('q' + this.quality); if(this.grade) { classes.push('hasgrade'); classes.push('g' + this.grade); } if(this.uncraftable) { classes.push('uncraftable'); } return classes.join(' '); }, getBackgroundImages: function() { var images = []; images.push('url(' + this.getThumbnail() + ')'); if(this.unusualEffect && dictionary.unusualEffectImages[this.unusualEffect]) { images.push('url(' + this.UNUSUAL_IMAGE_URL + dictionary.unusualEffectImages[this.unusualEffect] + ')'); } return images.join(','); }, getQuality: function() { return this.quality; }, getGrade: function() { return this.grade; }, getLevel: function() { return this.level; }, getSeries: function() { return this.series; }, getPosition: function() { return this.position; }, isTradable: function() { return !this.untradable; }, //Checks whether the current item is likely to be displayed correctly //Many newer items don't appear correctly due to missing schema information: //Appearing as stock weapons, having unlocalised names, or having no image and name at all //Returning true is not a guarantee of correct display, but should be a good enough guess for most items willDisplayCorrectly: function() { //Skins show as stock or nothing at all if(this.defindex >= 15000 && this.defindex < 16000) { return false; } //Tough break cosmetics and anything valve adds in the future in this range if(this.defindex > 30742) { return false; } //Other known bad defindexes if(this.badIndexes.indexOf(this.defindex) > -1) { return false; } return true; }, //Determines if item matches search filters matchesFilters: function(filters) { if(filters.quality) { if(filters.quality.length) { if(filters.quality.indexOf(this.quality) === -1) { return false; } } else if(filters.quality != this.quality) { return false; } } if(filters.text) { if(!filters.text.test(this.name)) { return false; } } return true; }, //Exports the minimum amount of data required to reconstruct the item //Data such as names, images, etc can be reconstructed using the schema and defindex export: function() { var item = { id: this.id, defindex: this.defindex, quality: this.quality, level: this.level, series: this.series, uncraftable: this.uncraftable, customName: this.customName, customDesc: this.customDesc, australium: this.australium, festive: this.festive, statClock: this.statClock, unusualEffect: this.unusualEffect, spells: this.spells, parts: this.parts, gifter: this.gifter, crafter: this.crafter, craftNumber: this.craftNumber, killstreak: this.killstreak, ksSheen: this.ksSheen, ksEffect: this.ksEffect, wear: this.wear, paint: this.paint, }; for(var key in item) { if(item.hasOwnProperty(key) && (!item[key] || item[key].length === 0)) { delete item[key]; } } return item; }, exportText: function() { }, }; //Retrieves an item's definition by its name //Uses the name dicitonaries to find an item's defindex, and uses that to lookup the item itself //Used to identify items in raffles which are displayed incorrectly window.NoName.Item.getDefinitionByName = function(query) { var prefix = '', definition = null, defindex = null, qualities = /^(strange|vintage|genuine|haunted|unusual|collector\'s) (?!part)/, name, match; if(typeof query === 'object') { name = query.name.toLowerCase(); } else { name = query; } match = name.match(qualities); if(match) { prefix = match[0]; name = name.substring(match[0].length); } name = name.replace(/^the /, ''); if(window.nameMapping && window.nameMapping[name]) { defindex = window.nameMapping[name]; } else if(window.itemNameMapping && window.itemNameMapping[name]) { defindex = window.itemNameMapping[name]; } if(!defindex || !window.schema[defindex]) { return null; } //Clone definition object so the below code doesnt alter the original definition = JSON.parse(JSON.stringify(window.schema[defindex])); return definition; }; window.NoName.Item.getDefinition = function(query) { var defindex; if(!window.schema) { return null; } if(typeof query === 'object') { defindex = query.defindex; } else { defindex = query; } if(defindex && window.schema[defindex]) { //Clone definition object to avoid altering the original return JSON.parse(JSON.stringify(window.schema[defindex])); } else if(typeof query === 'object') { return this.getDefinitionByName(query); } else { return null; } }; (function() { console.info('---Userscript with no name for TF2r v' + GM_info.script.version + '. Made with <3 by Jim :NiGHTS:---'); $('#content').addClass('loading'); window.NoName.Storage.init(); window.NoName.DB.init(); window.NoName.exportOverrides(); //Export override functions window.NoName.UI.addStyles(); //Add CSS early $(document).ready(function() { //Nu iframes pls if(window.top == window.self) { //Export override functions again to make sure window.NoName.exportOverrides(); console.time("NoName"); //Lets get this party started window.NoName.init(); console.timeEnd("NoName"); //Unhide page content $('#content .indent').css('opacity', '1'); $('#content').removeClass('loading'); } }); })();