您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
try to take over the world!
当前为
// ==UserScript== // @name Imperia Online Attack Extensions // @namespace imperia_attack // @version 1.3 // @description try to take over the world! // @author ChoMPi // @match http://*.imperiaonline.org/imperia/game_v6/game/village.php* // @grant GM_getValue // @grant GM_setValue // ==/UserScript== /* jshint -W097 */ 'use strict'; var intervalTime = 60000; // Time in milliseconds function CreateSlider() { var table = $('.oc-attack .choose-army'); if (table.find('#army-slider-wrap').length > 0) return; var inputs = $('.unit-input', table); var selectAll = $('#select-all-army', table); inputs.each(function(i, e) { var a = $(e).children('a'); if (typeof a.attr('id') == 'undefined') return; var key = a.attr('id').replace('current_max_army_', ''); var max = $('#max_' + key).val(); if (max == '0') return; $(e).attr('data-key', key); $(e).attr('data-max', max); $(e).addClass('hasUnits'); }); var pctText = $('<div style="text-align:center;padding-top:6px;">0%</div>'); var sliderWrap = $('<div id="army-slider-wrap"></div>'); var slider = $('<div id="army-slider"></div>'); sliderWrap.append(slider); selectAll.parent().parent().append(sliderWrap); slider.slider({ min: 0, max: 100, change: function( event, ui ) { inputs.each(function(i, e) { if (!$(e).hasClass('hasUnits')) return; var key = $(e).attr('data-key'); var max = $(e).attr('data-max'); var value = Math.floor(parseInt(max) * (ui.value / 100)); $('#army_' + key).val(value); pctText.html(ui.value + '%'); }); calcArmyCapacity(); }, slide: function( event, ui ) { pctText.html(ui.value + '%'); } }); sliderWrap.after(pctText); } function GetNextQueueID() { var id = GM_getValue('attackqueueid' + uid + REALM, 1); GM_setValue('attackqueueid' + uid + REALM, parseInt(id) + 1); return parseInt(id); } function QueueAttack(obj) { obj.id = GetNextQueueID(); GetAttackTime(obj, function(travelTime) { var list = GetQueueList(); obj.travelTime = travelTime; list.push(obj); GM_setValue('attackqueue' + uid + REALM, JSON.stringify(list)); UpdateQueueNotification(); }); } function DequeueAttack(id) { var list = GetQueueList(); if (list.length > 0) { for (var i = 0; i < list.length; i++) { if (list[i].id == id) { list.splice(i, 1); } } GM_setValue('attackqueue' + uid + REALM, JSON.stringify(list)); } UpdateQueueNotification(); } function ClearAttackQueue() { GM_setValue('attackqueue' + uid + REALM, JSON.stringify([])); UpdateQueueNotification(); } function GetQueueList() { var list = GM_getValue('attackqueue' + uid + REALM, null); if (list == null) return []; return JSON.parse(list); } function GetQueuePauseState() { var state = GM_getValue('attackqueuestate' + uid + REALM, '1'); return (state == '1'); } function SetQueuePauseState(state) { GM_setValue('attackqueuestate' + uid + REALM, (state ? '1' : '0')); } function pad(d) { return (d < 10) ? '0' + d.toString() : d.toString(); } function StringToSeconds(timeStr) { if (timeStr.indexOf(':') == -1) { return 0; } var timeArr = timeStr.split(':'); var hours = parseInt(timeArr[0]); var minutes = parseInt(timeArr[1]); var seconds = parseInt(timeArr[2]); return (seconds + (minutes * 60) + (hours * 60 * 60)); } function SecondsToString(totalSeconds) { var newhours = Math.floor(totalSeconds / 3600); var newminutes = Math.floor((totalSeconds / 60) % 60); var newseconds = totalSeconds % 60; return pad(newhours) + ':' + pad(newminutes) + ':' + pad(newseconds); } function DoubleTimeString(timeStr) { var totalSeconds = (StringToSeconds(timeStr) * 2); return SecondsToString(totalSeconds); } function GetTotalTime(queueList) { if (queueList.length == 0) { return '00:00:00'; } var totalSeconds = 0; for (var i = 0; i < queueList.length; i++) { if (typeof queueList[i].travelTime != 'undefined') { totalSeconds += StringToSeconds(queueList[i].travelTime); } } return SecondsToString(totalSeconds); } function GetAttackTime(attackData, callback) { if (attackData.dName.toLowerCase().indexOf('worldboss') > -1) { callback('01:00:00'); return; } var armyString = "<xjxobj></xjxobj>"; if (attackData.armyStrings.length > 0) { armyString = "<xjxobj>" + attackData.armyStrings.join("") + "</xjxobj>"; } var sendData = "<xjxobj><e><k>generalId</k><v>S" + attackData.generalId + "</v></e><e><k>army</k><v>" + armyString + "</v></e><e><k>dUserId</k><v>S" + attackData.dUserId + "</v></e><e><k>dProvinceId</k><v>S" + attackData.dProvinceId + "</v></e><e><k>attackType</k><v>S1</v></e><e><k>dName</k><v>S" + attackData.dName + "</v></e><e><k>formation</k><v>S" + attackData.formation + "</v></e><e><k>sendAttack</k><v>S<![CDATA[Fortress Siege]]></v></e><e><k>vexok</k><v>Btrue</v></e></xjxobj>"; $.post(location.protocol + "//" + location.host + "/imperia/game_v6/game/xajax_loader.php", { xjxfun: "viewAttackInfo", xjxr: Date.now(), xjxargs: ["SOperationCenter", sendData], }, function(data) { var e1 = $(data).find("#attackInfoBox").get(0); var html = $(e1).html().replace("<![CDATA[S", "").replace("]]>", ""); var div = $('<div></div>').html(html); var table = div.find('.table-army-info').get(0); var tr = $(table).find('tr').get(1); var td = $(tr).find('.info-values').get(1); callback(DoubleTimeString($(td).text())); }, "xml"); } function ExecuteAttack(attackData) { var armyString = "<xjxobj></xjxobj>"; if (attackData.armyStrings.length > 0) { armyString = "<xjxobj>" + attackData.armyStrings.join("") + "</xjxobj>"; } else { console.log('No army selected for queued attack.'); return; } var sendData = "<xjxobj><e><k>generalId</k><v>S" + attackData.generalId + "</v></e><e><k>army</k><v>" + armyString + "</v></e><e><k>dUserId</k><v>S" + attackData.dUserId + "</v></e><e><k>dProvinceId</k><v>S" + attackData.dProvinceId + "</v></e><e><k>attackType</k><v>S1</v></e><e><k>dName</k><v>S" + attackData.dName + "</v></e><e><k>formation</k><v>S" + attackData.formation + "</v></e><e><k>sendAttack</k><v>S<![CDATA[Fortress Siege]]></v></e><e><k>vexok</k><v>Btrue</v></e></xjxobj>"; $.post(location.protocol + "//" + location.host + "/imperia/game_v6/game/xajax_loader.php", { xjxfun: "doAttack", xjxr: Date.now(), xjxargs: ["SOperationCenter", sendData], }, function(data) { refreshUI('Refresh'); }, "xml"); DequeueAttack(attackData.id); } function UpdateQueueNotification() { var queueList = GetQueueList(); $('#widget-attackqueue').find('#count').html(queueList.length); } function GetFormDataValue(formData, key) { for (var i = 0; i < formData.length; i++) { if (formData[i].name == key) { return formData[i].value; } } return null; } function GetAvailableArmy(callback) { // Check for army $.post(location.protocol + "//" + location.host + "/imperia/game_v6/game/xajax_loader.php", { xjxfun: "viewOperationCenter", xjxr: Date.now(), xjxargs: ["Soperation-center", "<xjxobj><e><k>tab</k><v>Sattack</v></e><e><k>subTab</k><v>SloadAttack</v></e><e><k>vexok</k><v>Btrue</v></e></xjxobj>"], }, function(data) { var e1 = $(data).find("#messageboxArmyAttacks").get(0); var html = $(e1).html().replace("<![CDATA[S", "").replace("]]>", ""); html = $(html); var form = html.find("#sendAttackForm"); var formData = form.serializeArray(); var army = []; for (var i = 0; i < formData.length; i++) { if (formData[i].name.indexOf('army') > -1) { var keySearch = /army\[(.*)\]/; var results = formData[i].name.match(keySearch); if (results.length > 0) { var maxUnits = $('#max_' + results[1], html).val(); formData[i].value = parseInt(maxUnits); army.push(formData[i]); } } } callback(army); }, "xml"); } function GetAvailableGenerals(callback) { // Check for general $.post(location.protocol + "//" + location.host + "/imperia/game_v6/game/xajax_loader.php", { xjxfun: "viewAssignGeneral", xjxr: Date.now(), xjxargs: ["Smodal", "<xjxobj><e><k>assignmentType</k><v>N1</v></e><e><k>vexok</k><v>Btrue</v></e></xjxobj>"], }, function(data) { var e2 = $(data).find("#messageboxmodal").get(0); var html = $(e2).html(); var search = /personId\=\"(\d+)\"/g; var results = html.match(search); var generals = []; if (results.length > 0) { for (var i = 0; i < results.length; i++) { var searchId = /personId\=\"(\d+)\"/; var results2 = results[i].match(searchId); if (results2.length > 0) { generals.push(results2[1]); } } } callback(generals); }, "xml"); } function GetUnitsFromArmyArray(armyArray, key) { for (var i = 0; i < armyArray.length; i++) { if (armyArray[i].name == key) { return armyArray[i].value; } } return 0; } function IsArmyAvailable(attackData, availableArmy, availableGenerals) { for (var i = 0; i < attackData.army.length; i++) { var requestedUnits = attackData.army[i].value; var availableUnits = GetUnitsFromArmyArray(availableArmy, attackData.army[i].name); if (availableUnits < requestedUnits) { return false; } } if (availableGenerals.indexOf(attackData.generalId) == -1) { return false; } return true; } function DeductArmyUnits(attackData, availableArmy) { for (var i = 0; i < attackData.army.length; i++) { for (var i2 = 0; i2 < availableArmy.length; i2++) { if (availableArmy[i2].name == attackData.army[i].name) { availableArmy[i2].value = availableArmy[i2].value - attackData.army[i].value; } } } return availableArmy; } function RemoveGeneral(attackData, availableGenerals) { var index = availableGenerals.indexOf(attackData.generalId); if (index > -1) { availableGenerals.splice(index, 1); } return availableGenerals; } function Update() { if (GetQueuePauseState()) { return; } var queueList = GetQueueList(); if (queueList.length > 0) { GetAvailableArmy(function(availableArmy) { GetAvailableGenerals(function(availableGenerals) { var runAttacks = []; for (var i = 0; i < queueList.length; i++) { if (IsArmyAvailable(queueList[i], availableArmy, availableGenerals)) { runAttacks.push(queueList[i]); availableArmy = DeductArmyUnits(queueList[i], availableArmy); availableGenerals = RemoveGeneral(queueList[i], availableGenerals); } } for (var i2 = 0; i2 < runAttacks.length; i2++) { // Execute the attack ExecuteAttack(runAttacks[i2]); } }); }); } else { SetQueuePauseState(true); UpdateQueueNotification(); } } function GetQueuedAttackUnitsTooltip(attackData) { var unitNames = { "P1": "Light Spearmen", "P2": "Heavy Spearmen", "P3": "Phalanx", "S1": "Light Archers", "S2": "Heavy Archers", "S3": "Elite Archers", "M1": "Light Swordsmen", "M2": "Heavy Swordsmen", "M3": "Guardians", "K1": "Light Cavalry", "K2": "Heavy Cavalry", "K3": "Paladins", "CT": "Supply Wagons", "C1": "Battering Rams", "C2": "Catapults", "C3": "Trebuchets", "C4": "Ballistae", }; var html = '<table id="tooltip-qa' + attackData.id + '" class="ui-hide"><tbody>'; html += '<tr><td colspan="2">' + attackData.generalCard + '</td></tr>'; for (var i = 0; i < attackData.army.length; i++) { var key = attackData.army[i].name.replace('army[' , '').replace(']' , ''); html += '<tr><td>' + unitNames[key] + '</td><td class="numeral">' + attackData.army[i].value + '</td></tr>'; } html += '</tbody></table>'; return html; } function OpenQueuedAttacks() { var queueList = GetQueueList(); var totalTime = GetTotalTime(queueList); container.open({saveName:'queued-attacks', title:'Queued Attacks'}); var cont = $('#queued-attacks .window-content'); cont.html('<span class="window-decor-left"></span>' + '<span class="window-decor-right"></span>' + '<div class="window-wide queued-attacks-main">' + '<div class="content">' + '<div id="all-queued-attacks-list-id" class="queued-attacks">' + '<h3>My queued attacks <span id="current-queue-state"' + (GetQueuePauseState() ? '' : ' style="display:none;"') + '>- <span style="color:#5F1D1D;">Paused</span></span></h3>' + '<table class="data-grid middle">' + '<tbody>' + '<tr>' + '<th title="Destination"><div class="table-header-icons from-to"></div></th>' + '<th title="Distance"><span class="icon-op icon-distance"></span></th>' + '<th title="Travel Time" class="th-time"><div class="table-header-icons timer"></div></th>' + '<th title="Army Units"><div class="table-header-icons army"></div></th>' + '<th><div class="table-header-icons actions"></div></th>' + '</tr>' + '</tbody>' + '</table>' + '<div class="th-header clear cutting-panel">' + '<div class="fleft tleft" style="margin-bottom:20px;">' + '<div class="centered-block fleft queue-time" style="width: 200px;">' + 'Total time: ' + totalTime + '</div>' + '</div>' + '<div class="fright tright" style="margin-bottom:20px;">' + '<div class="centered-block fright queue-operations" style="width: 400px;">' + '<button class="button small" type="button" name="button" id="start-queue"' + (GetQueuePauseState() ? '' : ' style="display:none;"') + '>Start Queue</button>' + '<button class="button small" type="button" name="button" id="pause-queue"' + (GetQueuePauseState() ? ' style="display:none;"' : '') + '>Pause Queue</button>' + '<button class="button small" type="button" name="button" id="clear-queue">Clear Queue</button>' + '</div>' + '</div>' + '</div>' + '</div>' + '</div>' + '</div>'); var dataTable = $('.data-grid tbody', cont); if (queueList.length > 0) { for (var i = 0; i < queueList.length; i++) { var attackData = queueList[i]; var name = ""; if (attackData.isPlayer) { name = '<a class="username" href="javascript:void(xajax_viewGameProfiles(container.open({saveName: \'profiles\', title: \'Player information\'}), { tab: 1, \'userId\': ' + attackData.dUserId + ' }))">' + attackData.dName + '</a>'; } else { name = attackData.realName; } var tr = $('<tr class="queued-attack">' + '<td><span class="ui-ib"><span class="ui-ib"><span class="prov-pict holding1" title="Capital"></span></span></span><span class="arrow-divider"></span>' + name + '</td>' + '<td class="numeral" style="text-align:center;">' + attackData.distance + '</td>' + '<td class="numeral" style="text-align:center;">' + attackData.travelTime + '</td>' + '<td class="numeral tooltip-arrow" content="#tooltip-qa' + attackData.id + '" position="left;center" style="text-align:center;">' + attackData.armyTotal + GetQueuedAttackUnitsTooltip(attackData) + '</td>' + '<td class="tcenter"><div class="centered-block visual-loading fnone"><button class="button icons red delete" type="button" title="Delete" name="delete" data-id="' + attackData.id + '"><span></span></button></div></td>' + '</tr>'); dataTable.append(tr); } } else { dataTable.append('<tr><td class="tcenter" colspan="5">No queued attacks.</td></tr>'); } container.position(); $('#queued-attacks').on('click', 'button.delete', function() { var id = $(this).attr('data-id'); if (typeof id != 'undefined') { DequeueAttack(parseInt(id)); var dataTable = $(this).parent().parent().parent().parent(); $(this).parent().parent().parent().remove(); if (dataTable.children().length == 1) { dataTable.append('<tr><td class="tcenter" colspan="5">No queued attacks.</td></tr>'); } } }); $('button#clear-queue', cont).click(function(){ ClearAttackQueue(); dataTable.find('.queued-attack').remove(); dataTable.append('<tr><td class="tcenter" colspan="5">No queued attacks.</td></tr>'); }); $('button#start-queue', cont).click(function(){ SetQueuePauseState(false); $('button#pause-queue', cont).show(); $(this).hide(); $('#current-queue-state', cont).hide(); }); $('button#pause-queue', cont).click(function(){ SetQueuePauseState(true); $('button#start-queue', cont).show(); $(this).hide(); $('#current-queue-state', cont).show(); }); ui.constructor(); } function FormatFormData(formData) { var obj = {}; obj.army = []; obj.armyStrings = []; obj.armyTotal = 0; for (var i = 0; i < formData.length; i++) { var e = formData[i]; if (e.name == "generalId") { obj.generalId = e.value; } else if (e.name == "dUserId") { obj.dUserId = e.value; } else if (e.name == "dProvinceId") { obj.dProvinceId = e.value; } else if (e.name == "dName") { obj.dName = e.value; } else if (e.name == "formation") { obj.formation = e.value; } else if (e.name.indexOf('army') > -1 && e.value != '') { var regex = /army\[(.*)\]/; var results = e.name.match(regex); if (results != null) { e.value = parseInt(e.value); obj.army.push(e); obj.armyStrings.push("<e><k>" + results[1] + "</k><v>S" + e.value + "</v></e>"); obj.armyTotal += e.value; } } } return obj; } function OnWindowAttack() { CreateSlider(); if ($('.oc-attack').find('.button[name="sendAttack"]').length > 0 && $('.oc-attack').find('.button[name="queueAttack"]').length == 0) { var dName = $('#sendAttackForm #dName'); if (typeof dName == 'undefined' || dName.text().indexOf('Nomad') == -1) { var qButton = $('<button class="button " type="button" name="queueAttack" value="Queue Fortress Siege">Queue Fortress Siege</button>'); qButton.click(function() { var form = $('#sendAttackForm'); if (typeof form != 'undefined' && form.length > 0) { var formData = form.serializeArray(); var obj = FormatFormData(formData); if ($('#refreshInfo').length > 0) { var distance = $('#refreshInfo').parent().find('.info-values').get(1); obj.distance = $(distance).text(); } else { obj.distance = ""; } var table = $('.table-army-attack').find('tr').get(0); if ($(table).find('.search-wrapper').length > 0) { obj.isPlayer = true; } else { var td = $(table).find('td').get(0); td = $(td).clone(); td.find('h4').remove(); td.find('input').remove(); obj.isPlayer = false; obj.realName = td.text().trim(); } var generalCard = $('#attack-general').clone(); generalCard.find('a.change').remove(); obj.generalCard = generalCard.html(); QueueAttack(obj); } }); var qButtonCont = $('<div class="centered-block visual-loading fnone"></div>'); $('.oc-attack .button[name="sendAttack"]').parent().parent().append(qButtonCont); qButtonCont.append(qButton); } } } function IsPlayerInQueue(userid) { var queueList = GetQueueList(); if (queueList.length > 0) { for (var i = 0; i < queueList.length; i++) { if (parseInt(queueList[i].dUserId) == parseInt(userid)) { return true; } } } return false; } function IsProvinceInQueue(userid, provinceid) { var queueList = GetQueueList(); if (queueList.length > 0) { for (var i = 0; i < queueList.length; i++) { if (parseInt(queueList[i].dUserId) == parseInt(userid) && parseInt(queueList[i].dProvinceId) == parseInt(provinceid)) { return true; } } } return false; } function OnWindowEspionage() { var opCenter = $('#operation-center .spy-wrapper'); var dataGrid = $('.data-grid', opCenter); if (dataGrid.length > 0) { dataGrid.find('tr.stripe').each(function(i, e) { if (!$(e).hasClass('processed')) { var idstring = $(e).next().attr('id').replace('hidden-tr-', ''); var idarr = idstring.split('-'); var userid = idarr[0]; var secondid = idarr[1]; var isNpc = /^\d+$/.test(secondid); if (!isNpc && IsPlayerInQueue(userid)) { var note = $('<div style="font-size:12px; padding-top:3px; color: #632626;">In Queue</div>'); $('td:eq(1)', e).append(note); } else if (isNpc && IsProvinceInQueue(userid, secondid)) { var note = $('<div style="font-size:12px; padding-top:3px; color: #632626;">In Queue</div>'); $('td:eq(1)', e).append(note); } $(e).addClass('processed'); } }); } } function addXMLRequestCallback(callback) { if (typeof XMLHttpRequest.newCallbacks == 'undefined') { XMLHttpRequest.newCallbacks = [callback]; } else { XMLHttpRequest.newCallbacks.push(callback); return; } XMLHttpRequest.oldSend = XMLHttpRequest.prototype.send; // override the native send() XMLHttpRequest.prototype.send = function() { var self = this; this.addEventListener("readystatechange", function() { if (self.readyState == 4 && self.status == 200) { for (var i = 0; i < XMLHttpRequest.newCallbacks.length; i++) { XMLHttpRequest.newCallbacks[i](self); } } }, false); this.requestData = (arguments.length > 0) ? decodeURIComponent(arguments[0]) : null; // call the native send() XMLHttpRequest.oldSend.apply(this, arguments); } } function Init() { addXMLRequestCallback(function(xhr) { if (xhr.requestData != null) { // Check for the espionage window if (xhr.requestData.indexOf('xjxfun=viewOperationCenter') > -1) { if (xhr.response.indexOf('tab-attack active') > -1) { OnWindowAttack(); } else if (xhr.response.indexOf('tab-espionage active') > -1) { OnWindowEspionage(); } } else if (xhr.requestData.indexOf('viewAttackInfo') > -1) { OnWindowAttack(); } else if (xhr.requestData.indexOf('sendAttackWorldboss') > -1) { OnWindowAttack(); } } }); $('<style type="text/css">' + '#army-slider-wrap {position:relative;z-index:1;height:6px;margin:0px 10px;padding:7px 14px 7px 16px;border-radius:15px;border:1px solid rgba(120,108,86,0.8);box-shadow:inset 0px 0px 6px rgba(0,0,0,0.2),1px 1px 1px rgba(255,237,196,0.25);background:#A69674;background:linear-gradient(to bottom, rgba(119,108,86,0.2) 0%, rgba(119,108,86,0.2) 100%)}' + '#army-slider {}' + '#army-slider a {top:-13px;width:36px;margin-left:-18px;height:36px;outline:none;background:url("http://ihcdn3.ioimg.org/iov6live/gui/custom-ui-sprite.png?v=724") no-repeat -2px -60px}' + '#army-slider a:hover {background-position:-2px -96px}' + '#widget-attackqueue { top:140px;right:51px;width:250px;height:0; }' + '.ui-attackqueue a { background-position:0px -329px;position:relative;float:right;width:44px;height:28px;margin-right:9px; }' + '.ui-attackqueue a .m-time { position:absolute;display:inline-block;left:2px;bottom:-12px;width:38px;padding:1px 0px;color:#fff;font-size:12px;text-align:center;background:rgba(0,0,0,0.5);border-radius:0 0 3px 3px; }' + '.ui-attackqueue a:hover .m-time { box-shadow:0 0 2px #FFF; }' + '#queued-attacks .queue-operations button { margin-left: 8px; }' + '</style>').appendTo("head"); var notifyCont = $('<div id="widget-attackqueue" class="ui"><div class="ui-attackqueue"></div></div>'); var notifyButton = $('<a class="ui-icon" href="javascript:void(0)" title="My queued attacks"><span id="count" class="m-time">0</span></a>'); $('.ui-attackqueue', notifyCont).append(notifyButton); $('#imperia').append(notifyCont); UpdateQueueNotification(); notifyButton.click(function() { OpenQueuedAttacks(); }); setInterval(Update, intervalTime); } $(document).ready(function() { function InitCheck() { if (!$('body').hasClass('loading')) { Init(); } else { setTimeout(InitCheck, 500); } } InitCheck(); });