Manarion

Displays calculated values for XP, Dust, Shards, and Quest progress in Manarion game

Dette er versjoner av dette scriptet hvor koden ble oppdatert. Vis alle versjoner.

  • v2025-05-30 30.05.2025

    Reworked many things to read from game instead of scraping HTML, patterned after Elnaeth's work:
    https://greasyforks.org/en/scripts/535505-stats-shards-xp-dust-quest-res-loot-and-level-tracker
    Will continue to improve this script, but it is now functional again and should avoid breaking with further UI updates.

  • v2025-05-11 11.05.2025

    FIXED: Improved handling of infinite time.
    FIXED: Improved grabbing the XP value on the Harvest page

  • v2025-05-09 09.05.2025

    ADDED: Title shown on browser tab will update to show how many actions remain before your next quest, counting down until it says "QUEST" to let you know to come click on it.
    FIXED: Timers will say "READY" again, rather than "(LOADING)"
    FIXED: Reduced the number of Elemental Shard entries from the Loot tracker it will store in memory, from 1000 down to 100. This means it will trim off old entries that are likely several days old, and should give a more accurate calculation for your average Shards/Hour. I'll probably adjust that later to trim anything more than 24 hours old, but I don't have time this morning.

  • v2025-05-02.6 02.05.2025

    Fixed: Levels/Hour formula is correct now

  • v2025-05-02.5 02.05.2025

    Fixed: XP and Levels/Hour no longer zero out when you visit the Marketplace, Guild, or Town. Much more solid check for "Are we harvesting?"

  • v2025-05-02.4 02.05.2025
  • v2025-05-02.3.1 02.05.2025

    Fixed: Adjusted url from https://manarion.com to https://manarion.com/*, because some browsers were being really specific about it.

  • v2025-05-02.3 02.05.2025

    Fixed: XP from harvesting was taking in an integer (whole number) instead of a float

  • v2025-05-02.2 02.05.2025

    Fixed: Should work for Firefox users now :)

  • v2025-05-02 02.05.2025

    Fixed: Levels/Hour and Shards/Hour being multiplied (by 20 * 60) a second time.

  • v2025-05-01 02.05.2025

    Added: Levels/Hour
    Added: Shards/Hour
    Added: (Resources)/Hour (and it'll switch between Iron, Fish, and Wood depending on what you're gathering)
    Fixed: Error on addEventListener()

  • v2029-04-25 29.04.2025

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