// Userscript with no name - A TF2r enhancement userscript
// Copyright (C) 2016 James Lyne <[email protected]>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// ==UserScript==
// @name Userscript with no name
// @namespace NiGHTS
// @author James Lyne <[email protected]> [U:1:34673527]
// @description Overhauls the new raffle page and enhances a few others
// @include http://tf2r.com/*
// @version 1.3.1.3
// @grant GM_xmlhttpRequest
// @grant GM_addStyle
// @grant GM_getResourceText
// @resource css https://gist.githubusercontent.com/JLyne/c02c409932a14c1734c5/raw/a54b329d67cbda0396a7ee1f76837913ac8a0c83/noname-style.css
// @require http://code.jquery.com/jquery-1.12.0.min.js
// @require https://greasyforks.org/scripts/18834-userscript-with-no-name-skin-dictionary/code/Userscript%20with%20no%20name%20-%20Skin%20dictionary.js?version=129175
// @require https://cdnjs.cloudflare.com/ajax/libs/jscolor/2.0.4/jscolor.js
// @run-at document-start
// @license GPLv3 - http://www.gnu.org/licenses/gpl-3.0.txt
// @copyright Copyright (C) 2016, by James Lyne <[email protected]>
// @supportURL https://greasyforks.org/en/scripts/18644-userscript-with-no-name/feedback
// @connect steamcommunity.com
// @noframes
// ==/UserScript==
//Tampermonkey on firefox doesn't have some of these defined for some reason
var console = window.console || {};
console.log = console.log || function() {};
console.info = console.info || console.log;
console.warn = console.warn || console.log;
console.error = console.error || console.log;
console.debug = console.debug || console.log;
console.time = console.time || console.log;
console.timeEnd = console.timeEnd || console.log;
console.trace = console.trace || console.log;
console.group = console.group || console.log;
console.groupEnd = console.groupEnd || console.log;
window.NoName = {
init: function() {
console.info('---Userscript with no name for TF2r v' + GM_info.script.version + '. Made with <3 by Jim :NiGHTS:---');
this.Steam.init();
this.UI.init();
this.ScrapTF.init();
if(!window.location.pathname.indexOf('/news.html')) {
document.body.id = 'home';
}
if(!window.location.pathname.indexOf('/donate.html')) {
document.body.id = 'donate';
}
if(!window.location.pathname.indexOf('/info.html')) {
document.body.id = 'info';
}
if(!window.location.pathname.indexOf('/chat.html')) {
document.body.id = 'chat-page';
}
if(!window.location.pathname.indexOf('/newraf.html')) {
this.NewRaffle.init();
}
if(!window.location.pathname.indexOf('/settings.html')) {
this.Settings.init();
}
if(!window.location.pathname.indexOf('/user/')) {
this.Profile.init();
}
if(!window.location.pathname.indexOf('/raffles.html')) {
this.RaffleList.init();
} else if($('.participants').length) {
this.Raffle.init();
}
if(!window.location.pathname.indexOf('/ilinks')) {
document.body.id = 'raffle-invites';
}
},
//Export override functions to unsafe window
//This needs to be run both as early as possible and after page load
//We can't know when our script runs relative to the scripts on the page so we need to cover both eventualities
exportOverrides: function() {
console.log('[NoName::exportOverrides] Exporting overrides');
try {
this.UI.exportOverrides();
this.Raffle.exportOverrides();
this.RaffleList.exportOverrides();
} catch (e) {
console.error(e);
}
},
//Generic ajax function
//TODO: Replace alert()s with something less shit
AJAX: function(data) {
var deferred = jQuery.Deferred();
$.ajax({
url: 'http://tf2r.com/job.php',
type: 'POST',
dataType: 'JSON',
data: data,
}).done(function(data, textStatus, jqXHR) {
if(data.status !== 'ok') {
alert(data.message);
} else {
deferred.resolve(data, textStatus, jqXHR);
}
}).fail(function(jqXHR, textStatus, errorThrown) {
deferred.reject(jqXHR, textStatus, errorThrown);
});
return deferred.promise();
},
};
//Generic ui changes
window.NoName.UI = {
missingImage: 'data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAEAAAABABAMAAABYR2ztAAAAMFBMVEUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABaPxwLAAAAEHRSTlMAzF8Ovno2lrEpG6NtUohEM5nYxgAAAURJREFUSMdjGIHALElJSS0Bp/SkEkEwaL2MVZrrhCAchGGTDxREApUY8sxgeQRQQFfwRRAVSBugyrMKooPNhBRIoznREUPFAVQVihgKpFAVcGAoEEVVwCaIAdD88RAi2q6kDnPOB1QFC0Fi4reALCZHrGHFBLJ2AZg5Eas3mBsFxRegBEoAWmB/FLkAczD26GDfyYBfAZcBmoIJOFMWL1heAlUQM1SFcCuApB1nnPKsGG5ECxBIoIvjNGA2xIBmXPKckJgQwenJKRADPHG6oBHiAgMCXjiA04mJYHk3FDHMhCW9AKc8M4FAZOAHK0jArYAHJC/DgBswJxWCbMALkkoOMBAABgwDC2yfv8Urz9kIKnzwABPMwgdLQXMBjwJwcnmARwE4rgrwKHCE5Hvc4CCB2GawhhVv+LKVAt6Q4lK6zDAcAQAdIEKHGzsRJwAAAABJRU5ErkJggg==',
init: function() {
var that = this;
console.time("NoName:UI");
this.initUI();
//Don't update items on new raffle page as they are replaced with the backpack below
if(window.location.pathname.indexOf('/newraf.html') === -1) {
this.updateItems();
}
NoName.Storage.listen('general:transitions', function(oldValue, newValue, url) {
if(newValue) {
$(document.body).addClass('transitions');
} else {
$(document.body).removeClass('transitions');
}
});
//Apply UI colour changes
NoName.Storage.listen('general:colour general:customcolour general:linksusecolour', function(oldValue, newValue, url) {
NoName.UI.updateAccentColor();
});
console.timeEnd("NoName:UI");
},
exportOverrides: function() {
var that = this;
//Override raffle list getItems() function to handle items that don't display correctly
unsafeWindow.getItem = exportFunction(function(item) {
return that.getItem(item);
}, unsafeWindow);
//Remove slDown, message transitions are done in css now
unsafeWindow.slDown = exportFunction(function() {}, unsafeWindow);
},
initUI: function() {
console.time('NoName:UI:initUI');
//Unbind hover event handler added by the existing js
unsafeWindow.$('.item').unbind('mouseenter mouseleave');
if(NoName.Storage.get('general:transitions', true)) {
$(document.body).addClass('transitions');
}
//Might throw sandbox related exceptions although this should be fixed
try {
//ScrapTF mode cooldown
//Export handler function to prevent sandbox issues
unsafeWindow.$('#sendfeed').bind('click', exportFunction(function(e) {
if(!NoName.ScrapTF.canComment()) {
e.stopImmediatePropagation();
return false;
}
}, unsafeWindow));
} catch (e) {
console.warn('[Raffle:addNewUI] Unable to add unsafeWindow event handler');
}
$('.infitem').replaceWith($('<div></div>').addClass('infitem').append([
$('<strong></strong>').addClass('infname'),
$('<ul></ul>').addClass('infdesc'),
]));
$('table table.raffle_infomation').each(function() {
$(this).removeClass('raffle_infomation');
$(this).parent().addClass('raffle_infomation');
});
console.timeEnd('NoName:UI:initUI');
},
//Updates colour of the active states of various elements on the page
//If no colors are given, itll use the currently selected custom colour or the default ones
updateAccentColor: function(background, foreground) {
//Remove existing styles
$('#noname-colour').remove();
//Fallback to saved values if needed
if(!background || !foreground) {
if(NoName.Storage.get('general:customcolour', false)) { //Custom colour
var colors = NoName.Storage.get('general:colour', '#CF6A32,#222222').split(',');
background = background || colors[0];
foreground = foreground || colors[1];
} else { //Default colour
background = background || '#CF6A32';
foreground = foreground || '#222222';
}
}
var $css = $('<style></style>').prop('id', 'noname-colour'),
css =
'input:focus,\
textarea:focus,\
select:focus,\
button:focus {\
border: 1px solid ' + background + ';\
}\
input[type=submit]:hover,\
input[type=submit]:focus,\
input[type=submit]:active,\
input[type=button]:hover,\
input[type=button]:focus,\
input[type=button]:active,\
button:hover,\
button:focus,\
button:active {\
background-color: ' + background + ';\
border-color: ' + background + ';\
color: ' + foreground + ';\
}\
.switch-field input:checked + label {\
background-color: ' + background + ';\
color: ' + foreground + ';\
}\
#settings input[type=checkbox] + label:before,\
#settings input[type=checkbox] + span:before {\
border-color: ' + background + ';\
background-color: ' + background + ';\
color: ' + foreground + ';\
}\
a:hover,\
a:focus,\
a:active,\
.nav_font a:hover,\
.nav_font a:focus,\
.nav_font a:active {\
';
//Handle links text-shadow/colour setting
if(NoName.Storage.get('general:linksusecolour', false)) {
css += 'color: ' + background + ' !important;\
text-shadow: 2px 2px 1px #000000 !important;\
transition-property: color !important;';
} else {
css += 'text-shadow: 2px 2px 1px ' + background + ' !important;';
}
css += '}';
$css.text(css);
$(document.head).append($css);
console.info('[UI::updateAccentColor] Accent colour set to ' + background);
},
//TODO: These 2 functions do similar things
//Can parts be merged?
getItem: function(item) {
var element = document.createElement('div'),
classes = ['item', item.q],
information = NoName.Item.prototype.getExtendedInformation(item.name);
//If item has extended information available then use it
//Show fallback image if the item doesnt have one
if(information) {
if(information.grade) {
element.setAttribute('iunreliable', 'true');
classes.push('hasgrade');
classes.push('g' + information.grade.toLowerCase());
}
item.name = information.name;
item.image = (information.image || item.image || this.missingImage);
} else {
item.image = item.image || this.missingImage;
}
element.className = classes.join(' ');
element.style.backgroundImage = 'url(' + item.image + ')';
element.setAttribute('ilevel', item.level);
element.setAttribute('iname', item.name || 'Unknown item');
element.setAttribute('iu1', item.iu1);
return element.outerHTML;
},
//Add extra information to items that don't display correctly if available
//Otherwise display generic unknown item details
//Used to update items not added by getItems()
updateItems: function() {
var that = this;
console.time('NoName:UI:updateItems');
$('.item').each(function() {
var $img = $(this).children('img'),
level = $(this).attr('ilevel'),
name = $(this).attr('iname'),
image = $img.attr('src'),
information = null;
//If an item has no image then show as unknown item
if(!image || image === 'null') {
name = 'Unknown item';
image = that.missingImage;
} else {
information = NoName.Item.prototype.getExtendedInformation(name);
//If item has extended information available then show it
if(information) {
image = information.image || image || that.missingImage;
name = information.name;
if(information.grade) {
$(this).attr('iunreliable', 'true');
$(this).addClass('hasgrade g' + information.grade.toLowerCase());
}
}
}
$img.remove();
$(this).attr('iname', name);
this.style.backgroundImage = 'url(' + image + ')';
this.style.width = '';
this.style.height = '';
});
console.timeEnd('NoName:UI:updateItems');
},
//Creates a toggle switch that can replace radio buttons
createSwitch: function(label, name, options) {
var $container = $('<div></div>').addClass('switch-field'),
children = [];
children.push($('<label></label>').addClass('switch-title').text(label));
options.forEach(function(option, index) {
option.id = option.id || name.replace(' ', '-').toLowerCase() + '-' + index;
option.value = (typeof option.value !== 'undefined') ? option.value : '';
children.push(
$('<input />')
.prop({
type: 'radio',
name: name,
id: option.id,
checked: !!option.checked,
}).val(option.value)
);
children.push(
$('<label></label>')
.prop('for', option.id)
.text(option.label)
);
});
$container.append(children);
return $container;
},
//Item details tooltip
//Used everywhere items are shown
//Except the new raffle page which uses its own implementation due to different data
showItemInfo: function(item) {
var $item = $(item),
name = $item.attr('iname'),
level = $item.attr('ilevel'),
series = $item.attr('iu1'),
pos = $item.offset(),
height = $item.height(),
width = $item.width();
//Need all item classes other than .item so this'll do
$('.infname').addClass(item.className).removeClass('item').html(name);
$('.infdesc').html('<li>Level: ' + level + ((series) ? '<br />#' + series : '') + '</li>');
if($item.attr('iunreliable')) {
//TODO: style this properly
$('.infdesc').append('<li style="color:red;">Factory new variant shown, actual item will differ</li>');
}
$('.infitem').show().css({
left: pos.left + (width / 2) - ($('.infdesc').outerWidth() / 2) + 'px',
top: (pos.top + height + 4) + 'px'
});
},
hideItemInfo: function() {
$('.infitem').hide();
$('.infname').removeClass().addClass('infname');
},
addStyles: function() {
GM_addStyle(GM_getResourceText('css'));
NoName.UI.updateAccentColor();
},
};
//Profile pages
window.NoName.Profile = {
init: function() {
document.body.id = 'profile';
this.initUI();
},
initUI: function() {
var progress,
$name;
//Optimisation to avoid excessive style calculations in firefox
//Detach containing element before making UI changes
this.$UI = $('#content').detach();
progress = this.calculateProgression(this.$UI.find('.upvb'));
//Add ids to things for css styling
$name = this.$UI.find('td:nth-child(2) > div > a').prop('id', 'name');
this.$UI.find('.indent > table tr:nth-child(3) > td:nth-child(2)').prop('id', 'rep');
this.$UI.find('.indent > table > tbody > tr:nth-child(2) > td').prop('id', 'rank');
this.$UI.find('.indent > table tr:nth-child(2) > td > table tr:nth-child(2) > td:nth-child(2)').prop('id', 'progress');
//Fix progress bar value and update colour to match username colour
this.$UI.find('#progress div > div').first().css({
'background-color': $name.css('color'),
'font-size': 0,
width: Math.min(progress, 100) + '%',
'border-radius': (progress >= 100) ? '3px' : '',
}).next().text(progress.toFixed() + '%');
this.initFeedbackForm();
this.checkMoreUserInfo();
//Reattach updated UI
this.$UI.insertAfter('#nav_holder');
},
initFeedbackForm: function() {
var $button = this.$UI.find('.nfbutton'),
$form = this.$UI.find('.newfeed').empty(),
$typeSwitch = NoName.UI.createSwitch('Type:', 'type', [
{
id: 'type1',
label: 'Positive',
value: '1',
},
{
id: 'type2',
label: 'Negative',
value: '2',
},
{
id: 'type0',
label: 'Neutral',
value: '0',
checked: true,
},
]),
$elements = [
$typeSwitch, //Type Switch
$('<label></label>').text('Message:'), //Message Label
$('<textarea></textarea>').prop('id', 'feedtext').addClass('full-width'), //Message textarea
$('<button></button>').prop({ //Submit button
type: 'button',
id: 'sendfeed',
}).text('Post'),
];
$form.append($elements);
},
//Update rep table width if the more user info script is detected
//to make it look nicer
checkMoreUserInfo: function() {
var $rep = this.$UI.find('#rep'),
$button = this.$UI.find('.indent .nfbutton input'),
observer;
if($button.val() === 'Post new comment') {
}
if($rep.children().length > 1) {
$rep.css('width', '100%');
return;
}
observer = new MutationObserver(function(mutations) {
$rep.css('width', '100%');
});
observer.observe($rep.get(0), {
childList: true,
});
},
addLoadingPlaceholders: function() {
},
calculateProgression: function($rep) {
var rep = parseInt($rep.text()),
progress = 0;
if(rep < 1000) {
progress = rep / 1000;
} else if(rep < 2500) {
progress = (rep - 1000) / 1500;
} else if(rep < 5000) {
progress = (rep - 2500) / 2500;
} else {
progress = rep / 5000;
}
progress *= 100;
return progress;
},
};
//Settings page
window.NoName.Settings = {
$settings: null,
sections: {},
init: function() {
document.body.id = 'settings';
this.initUI();
this.addSettingsContainer();
this.addScriptSettings();
},
initUI: function() {
//Remove old radio buttons for raffle icon position
$('#fselec').next().nextAll().remove();
$('#fselec').prev().remove();
var $iconWarning = $('#fselec').closest('.raffle_infomation').find('h3'),
$position = NoName.UI.createSwitch('Icon position:', 'position', [
{
id: 'tl',
label: 'Top-left',
value: 'tl',
checked: true,
},
{
id: 'tr',
label: 'Top-right',
value: 'tr',
},
{
id: 'bl',
label: 'Bottom-left',
value: 'bl',
},
{
id: 'br',
label: 'Bottom-right',
value: 'br',
}
]),
$fileName = $('<span></span>').prop('id', 'fname').text('Click to choose file');
//Add filename placeholder and position switch
$('#fselec').after($position.hide()).after($fileName);
//Update placeholder text when hidden input changes
$('#fselec').on('change', function() {
var file = this.files[0];
if(file) {
$position.show();
$fileName.text(file.name);
} else {
$position.hide();
$fileName.text('Click to choose file');
}
});
//Reformat sidepic warning in a nicer looking way
$iconWarning.replaceWith(
$('<strong></strong>').html($iconWarning.text().replace(' Use', '<br />Use'))
);
},
//Add a new section for our own settings
addSettingsContainer: function() {
this.$settings = $('<div></div>').addClass('raffle_infomation').prop('id', 'noname-settings')
.append([
$('<h1></h1>').text('Userscript with no name')
]);
$('#content > .indent').append('<br />').append(this.$settings);
},
addSettingsSection: function(id, title) {
if(this.sections[id]) {
console.error('[Settings::addSettingsSection] Duplicate id ' + id);
return false;
}
var $section = $('<div></div>').append(
$('<h2></h2>').text(title)
).prop('id', id).addClass('settings-section');
this.$settings.append($section);
this.sections[id] = $section;
return true;
},
addToSection: function(id, $elements) {
if(!this.sections[id]) {
console.error('[Settings::addToSection] Invalid id ' + id);
return false;
}
this.sections[id].append($elements);
return true;
},
//Add script settings to new section
addScriptSettings: function() {
this.addGeneralSettings();
this.addRaffleSettings();
this.addOtherSettings();
this.addAbout();
},
addGeneralSettings: function() {
var storage = NoName.Storage,
transitionsEnabled = storage.get('general:transitions', true),
linksUseColour = storage.get('general:linksusecolour', false),
customColor = storage.get('general:customcolour', false),
color = storage.get('general:colour', '#CF6A32,#222222').split(','),
//UI Color
$color = NoName.UI.createSwitch('Accent Colour: ', 'customcolor', [
{
label: 'Default',
checked: !customColor,
},
{
label: 'Custom',
value: true,
checked: customColor,
}
]),
$colorpicker = $('<input />').addClass('jscolor').attr({
id: 'accent-colorpicker',
'data-jscolor': '{hash:true, padding:0, shadow:false, borderWidth:0, backgroundColor:\'transparent\', insetColor:\'#000\', width: 256}',
}).val(color[0]),
//Link highlighting
$links = NoName.UI.createSwitch('Link hover effect: ', 'links', [
{
label: 'Text Shadow',
checked: !linksUseColour,
},
{
label: 'Text Colour',
value: true,
checked: linksUseColour,
}
]),
//Transitions
$transitions = NoName.UI.createSwitch('Animations: ', 'transitions', [
{
label: 'Disabled',
checked: !transitionsEnabled,
},
{
label: 'Enabled',
value: true,
checked: transitionsEnabled,
}
]);
$color.append($colorpicker);
if(!customColor) {
$colorpicker.hide();
}
$color.on('change', function(e) {
if(e.target.value) {
$colorpicker.show();
} else {
$colorpicker.hide();
}
storage.set('general:customcolour', e.target.value);
});
$colorpicker.on('change', function(e) {
var background = this.jscolor.toHEXString(),
foreground = '#FFFFFF',
rgb = parseInt(background.substring(1), 16),
r = (rgb >> 16) & 0xff,
g = (rgb >> 8) & 0xff,
b = (rgb >> 0) & 0xff,
luma = 0.2126 * r + 0.7152 * g + 0.0722 * b;
//Use darker text if the background colour is light
if(luma > 128) {
foreground = '#222222';
}
var colors = [
background,
foreground,
].join(',');
storage.set('general:colour', colors);
});
$links.on('change', function(e) {
storage.set('general:linksusecolour', e.target.value);
});
$transitions.on('change', function(e) {
storage.set('general:transitions', e.target.value);
});
this.addSettingsSection('general', 'General');
this.addToSection('general', [
$color,
$links,
$transitions,
]);
},
addRaffleSettings: function() {
var storage = NoName.Storage,
showAllItemsEnabled = storage.get('raffles:showallitems', false),
raffleLayout = storage.get('raffles:rafflelayout', false),
//Show all items in raffle list
$showAllItems = NoName.UI.createSwitch('Raffle list - Show all items: ', 'show-all-items', [
{
label: 'Disabled',
checked: !showAllItemsEnabled,
},
{
label: 'Enabled',
value: true,
checked: showAllItemsEnabled,
}
]),
//Alternate raffle layout
$raffleLayout = NoName.UI.createSwitch('Raffle - Alternate Layout:', 'raffle-layout', [
{
label: 'Disabled',
checked: !raffleLayout,
},
{
label: 'Enabled',
value: true,
checked: raffleLayout,
}
]);
$showAllItems.on('change', function(e) {
storage.set('raffles:showallitems', e.target.value);
});
$raffleLayout.on('change', function(e) {
storage.set('raffles:rafflelayout', e.target.value);
});
this.addSettingsSection('raffles', 'Raffles');
this.addToSection('raffles', [
$raffleLayout,
$showAllItems,
]);
},
addOtherSettings: function() {
var storage = NoName.Storage,
scrapEnabled = storage.get('scrap:enabled', false),
//ScrapTF mode
$scrap = NoName.UI.createSwitch('ScrapTF Mode:', 'scraptf-mode', [
{
label: 'Disabled',
checked: !scrapEnabled,
},
{
label: 'Enabled',
value: true,
checked: scrapEnabled,
}
]);
//Enable scrapTF mode or check if it can be disabled
$scrap.on('change', function(e) {
if(e.target.value) {
NoName.ScrapTF.enable();
} else if(!NoName.ScrapTF.disable()) {
$('#scraptf-mode-1').prop('checked', true);
}
});
this.addSettingsSection('other', 'Other');
this.addToSection('other', [
$scrap,
]);
},
addAbout: function() {
this.addSettingsSection('about', 'About');
this.addToSection('about', [
$('<p></p>').text('Userscript with no name v' + GM_info.script.version + '.\n©2016 James Lyne. Licensed under GPL-3.0.'),
$('<a></a>').prop('href', 'http://www.gnu.org/licenses/gpl-3.0.txt').text('License'),
' - ',
$('<a></a>').prop('href', 'https://greasyforks.org/en/scripts/18644-userscript-with-no-name').text('Changelog'),
' - ',
$('<a></a>').prop('href', 'https://greasyforks.org/en/scripts/18644-userscript-with-no-name/feedback').text('Feedback'),
]);
}
};
//New raffle page
window.NoName.NewRaffle = {
$itemList: null,
$selectedItemList: null,
$oldItems: null,
$banWarning: null,
$visibility: null,
$entry: null,
$type: null,
$start: null,
$submit: null,
$UI: null,
backpack: null,
levelData: {},
init: function() {
var that = this;
console.time("NoName:NewRaffle");
document.body.id = 'new-raffle';
this.$itemList = $('#allitems');
this.$selectedItemList = $('#selitems');
this.$banWarning = $('.ban_warning');
this.$visibility = $('#ptype1').parent();
this.$entry = $('#ptype2').parent();
this.$type = $('#af1').parent();
this.$start = $('#af2').parent();
this.$submit = $('#rafBut').parent();
this.initUI();
this.addSwitches();
this.backpack = new NoName.Backpack({
container: this.$itemList,
selectedContainer: this.$selectedItemList,
autoRender: true,
tradeableOnly: true,
autoLoad: true,
selectableItems: true,
});
console.timeEnd("NoName:NewRaffle");
},
addSwitches: function() {
var $visibility = NoName.UI.createSwitch('Raffle visiblity:', 'rafflepub', [
{
id: 'ptype1',
label: 'Public',
value: 'public',
checked: true,
},
{
id: 'ptype2',
label: 'Private',
value: 'private',
}
]);
var $entry = NoName.UI.createSwitch('Entry type:', 'invo', [
{
label: 'Open',
id: 'af1',
value: 'false',
checked: true,
},
{
id: 'af2',
label: 'Invite only',
value: 'true',
}
]);
var $type = NoName.UI.createSwitch('Prize distribution:', 'split', [
{
id: 'isplit1',
label: 'A21',
value: 'alltoone',
},
{
id: 'isplit2',
label: '121',
value: 'onerperson',
checked: true
}
]);
var $start = NoName.UI.createSwitch('Start timer:', 'stype', [
{
id: 'stype1',
label: 'Instantly',
value: 'instantly',
},
{
id: 'stype2',
label: 'After first entry',
value: 'afterjoin',
checked: true
}
]);
//Add radio button replacement toggles
this.$visibility.append($visibility);
this.$entry.append($entry);
this.$type.append($type);
this.$start.append($start);
},
initUI: function() {
//Optimisation to avoid excessive style calculations in firefox
//Detach containing element before making UI changes
this.$UI = $('#content').detach();
this.removeExistingUI();
//Detach entries and referer, also add :s for consistency
var that = this,
$entries = [
this.$UI.find('#maxentry').parent().prev().text('Maximum entries:').detach(),
this.$UI.find('#maxentry').parent().detach()
],
$referer = [
$('<td></td>').prop('colspan', 2),
this.$UI.find('#reffil').parent().prev().text('Referal filter:').detach(),
this.$UI.find('#reffil').parent().detach()
];
//Move entries after duration
this.$UI.find('#durr').parent().after($entries);
//Move referer to a new tr after duration/entries
this.$UI.find('#durr').closest('tr').after(
$('<tr></tr>').append($referer)
);
//Change defaults and other attributes to more sensible values
this.$UI.find('#rtitle').addClass('full-width').prop({
placeholder: 'Raffle title',
maxlength: 32,
onclick: null,
}).val('');
this.$UI.find('#mess').parent().prop('colspan', 3);
this.$UI.find('#mess').prop({
maxlength: 2048,
});
this.$UI.find('#durr').addClass('full-width').val(3600);
this.$UI.find('#maxentry').addClass('full-width').prop({
type: 'number',
}).val(1000);
this.$UI.find('#reffil').addClass('full-width').prop('placeholder', '*').val('');
//Make selected items style consistent with backpack items
this.$selectedItemList.addClass('itemtable');
//Add <colgroup> to form table to make column widths consistent
this.$UI.find('.text_holder table').prepend(
$('<colgroup></colgroup>').append([
$('<col />').css('width', '19%'), //Account for padding on 3rd column. Not nice but calc() doesn't work properly here.
$('<col />').css('width', '30%'),
$('<col />').css('width', '20%'),
$('<col />').css('width', '30%'),
])
);
//TODO: perhaps just overwrite the existing create function via unsafeWindow?
this.$submit.append(
$('<button></button>').prop({
type: 'button',
id: 'raffle-button' //Different id to prevent old event handler triggering
}).addClass('full-width')
.text('Raffle it!')
.on('click', function() {
that.createRaffle();
})
);
//Lock visibility to private when invite only is selected
this.$UI.on('change', '#af1, #af2', function() {
if(this.value === 'true') {
$('#ptype2').prop({
checked: true,
});
}
$('#ptype1, #ptype2').prop('disabled', this.value === 'true');
});
//Reattach updated UI
this.$UI.insertAfter('#nav_holder');
},
removeExistingUI: function() {
//Remove games selection
this.$UI.find('#allgames').parent().prev().remove();
this.$UI.find('#allgames').parent().remove();
//Remove remaining unneeded radio button <tr>s
this.$UI.find('#isplit1').closest('tr').remove();
this.$UI.find('#stype1').closest('tr').remove();
//I'm sure anyone using this already knows the rules
this.$banWarning.remove();
//Empty things we are going to replace
this.$visibility.empty();
this.$entry.empty();
this.$type.empty();
this.$start.empty();
//Remove existing button so I can readd it again without existing event handlers
this.$UI.find('#rafBut').remove();
this.$UI.find('.infitem').remove();
this.$UI.find('#rtitle').removeAttr('size');
},
createRaffle: function() {
var items = [];
$('#raffle-button').prop('disabled', true).val('Please wait...');
this.backpack.getSelected().forEach(function(item) {
var data = [
item.getDefIndex(),
item.getQuality(),
item.getLevel(),
''//item.getSeries() //This is always empty in the original inventory apparently
];
items.push(data.join(':'));
});
NoName.AJAX({
postraffle: 'true',
title: $('#rtitle').val(),
message: $('#mess').val(),
maxentry: $('#maxentry').val(),
duration: $('#durr').val(),
filter: $('#reffil').val() || '*',
split: $('input[name=split]:checked').val(),
pub: $('input[name=rafflepub]:checked').val(),
stype: $('input[name=stype]:checked').val(),
invo: $('input[name=invo]:checked').val(),
items: items,
games: [],
}).done(function(data) {
//TODO: track raffled items here
window.location.href = 'http://tf2r.com/k' + data.key;
}).always(function() {
$('#raffle-button').prop('disabled', false).val('Raffle it!');
});
},
};
window.NoName.RaffleList = {
init: function() {
var that = this;
document.body.id = 'raffle-list';
this.initUI();
//Update item lists if show all setting changes
NoName.Storage.listen('raffles:showallitems', function(oldValue, newValue, url) {
that.getItems();
});
//Hack to fix timing issues for now
this.getItems();
},
exportOverrides: function() {
var that = this;
//Override getItems function to add +x overflow and optional showing of all items
unsafeWindow.getItems = exportFunction(function() {
return that.getItems();
}, unsafeWindow);
//Override check raffles function to remove display: none from raffle header
unsafeWindow.checkraffles = exportFunction(function() {
return that.checkraffles();
}, unsafeWindow);
//Remove ih() function as we're replacing it with our own implementation
unsafeWindow.ih = exportFunction(function() {}, unsafeWindow);
},
initUI: function() {
$('.participants').on('mouseover', '.item', function() {
NoName.UI.showItemInfo(this);
}).on('mouseout', '.item', NoName.UI.hideItemInfo);
if(NoName.ScrapTF.isEnabled()) {
$('.pubrhead-text-right a').each(function() {
if(NoName.ScrapTF.removedByStaff()) {
console.warn('[ScrapTF::removedByStaff] Raffle title removed by staff');
$(this).html('<code>[Removed by staff]</code>');
}
});
}
},
//TODO: This repeats a lot of what getitems() does
//Can they be merged?
checkraffles: function() {
var that = this;
if(!unsafeWindow.focused) {
setTimeout(unsafeWindow.checkraffles, 5000);
return;
}
NoName.AJAX({
'checkpublicraffles': 'true',
'lastpraffle': unsafeWindow.lpr,
}).done(function(data) {
if(data.message.newraf.length) {
that.populateRaffles(data.message.newraf);
}
unsafeWindow.ih();
});
setTimeout(unsafeWindow.checkraffles, 5000);
},
getItems: function() {
var list = [],
that = this;
$('.jqueryitemsgather').each(function(index, object) {
list[index] = $(object).attr('rqitems');
});
NoName.AJAX({
'getitems': 'true',
'list': list.join(';'),
}).done(function(data){
if(data.message.items) {
that.populateRaffleItems(data.message.items);
}
});
},
populateRaffles: function(raffles) {
var showAll = NoName.Storage.get('raffles:showallitems', false);
for(var id in raffles) {
var ent = raffles[id],
itemlist = '',
remaining = 0,
wid = 644,
$header,
$content;
for(var iid in ent.items) {
var eent = ent.items[iid];
//Leave space for "+x" if show all items is disabled
if(!showAll && (wid -= eent.wid) <= 74) {
remaining++;
continue;
}
itemlist += unsafeWindow.getItem(eent);
}
if(unsafeWindow.lpr < ent.id) {
unsafeWindow.lpr = ent.id;
}
if(NoName.ScrapTF.isEnabled() && NoName.ScrapTF.removedByStaff()) {
console.warn('[ScrapTF::removedByStaff] Raffle title removed by staff');
ent.name = '<code>[Removed by Staff]</code>';
}
//Not proud of this but theres a lot of html to build
//Raffle header
$header = $('<div></div>').addClass('pubrhead').append(
$('<div></div>').addClass('pubrhead-text-left').append(
$('<a></a>') //Username
.prop('href', ent.link)
.css('color', '#' + ent.color)
.html(ent.name) //Already escaped
).append(
$('<div></div>').addClass('pubrhead-text-right').append(
$('<a></a>').prop('href', ent.rlink).text(ent.rname) //Raffle name
)
).append(
$('<div></div>').addClass('pubrhead-arrow-border')
).append(
$('<div></div>').addClass('pubrhead-arrow')
)
);
//Raffle content
$content = $('<div></div>').addClass('pubrcont').append(
$('<div></div>').addClass('pubrleft').append(
$('<div></div>').addClass('pubrav').append(
$('<a></a>').prop('href', ent.link).append(
$('<img />').prop('src', ent.avatar).css({ //User avatar
width: '64px',
height: '64px',
})
)
)
).append(
$('<div></div>').addClass('pubrarro')
)
).append(
$('<div></div>').addClass('pubrright').html(itemlist) //Items
.attr('data-overflow', (remaining && !showAll) ? ('+' + remaining) : undefined)
);
$('.participants').prepend('<div class="clear"></div>').prepend($content).prepend($header);
}
},
populateRaffleItems: function(items) {
var showAll = NoName.Storage.get('raffles:showallitems', false);
$('.jqueryitemsgather').empty().each(function() {
var width = $(this).width() - 74,
raffle = $(this).attr('rqitems'),
remaining = 0;
$(this).removeAttr('data-overflow');
for(var id in items) {
var ent = items[id];
if(ent.rkey != raffle) {
continue;
}
//Leave space for "+x" if show all items is disabled
if(!showAll && (width -= ent.wid) <= 74) {
remaining++;
continue;
}
$(this).append(unsafeWindow.getItem(ent));
}
//Add +x if there are any undisplayed items
if(remaining && !showAll) {
$(this).attr('data-overflow', '+' + remaining);
}
});
},
};
window.NoName.Raffle = {
raffleID: '',
$statsContainer: null,
$message: null,
$winChance: null,
$timeLeft: null,
$entries: null,
entries: 0,
winChance: 100,
itemCount: 1,
timeLeft: 0,
type: null,
init: function() {
var that = this;
console.time('NoName:Raffle');
document.body.id = 'raffle';
//TODO: Are raffle ids always 6 characters?
this.raffleID = window.location.pathname.substring(2, 8);
this.$timeLeft = $('#tlefttd');
this.$message = $('td[colspan="3"]').first();
this.$entries = $('#entry');
this.$winChance = $('#winc');
this.$type = null;
this.entries = parseInt(this.$entries.text(), 10);
this.itemCount = $('.raffle_infomation .item').length;
this.timeLeft = parseInt(unsafeWindow.tleft, 10);
this.initUI();
this.updateTimer();
this.checkRaffle(true);
NoName.Storage.listen('raffles:rafflelayout', function() {
unsafeWindow.location.reload();
});
console.timeEnd('NoName:Raffle');
},
exportOverrides: function() {
var that = this;
//Override checkraffle to fix some things
unsafeWindow.checkraffle = exportFunction(function() {
return that.checkRaffle();
}, unsafeWindow);
unsafeWindow.updateTimer = exportFunction(function() {}, unsafeWindow);
//Remove existing updateWC
unsafeWindow.updateWC = exportFunction(function() {}, unsafeWindow);
},
initUI: function() {
var that = this;
//Optimisation to avoid excessive style calculations in firefox
//Detach containing element before making UI changes
this.$UI = $('#content').detach();
//Add ids to things for css styling
this.$UI.find('.indent table:nth-child(2) > tbody > tr:nth-child(5) > td:nth-child(2)').prop('id', 'rep');
this.$UI.find('.indent table:nth-child(2) tr:nth-child(7) td').prop('id', 'prizes');
this.$UI.find('.indent table:nth-child(2) > tbody > tr:nth-child(1) > td > div').prop('id', 'raffle-title');
//Add load more comments button if there are 50 comments
if(this.$UI.find('.userfeedpost').length == 50) {
this.$UI.find('.userfeed').append(
$('<button></button>').prop('id', 'load-comments').text('Load more comments...').on('click', function() {
that.loadComments();
})
);
}
//Replace raffle delivery links with buttons
this.$UI.find('.spectik').each(function() {
var type = $(this).attr('id'),
wid = $(this).attr('wid'),
text = $(this).text();
$(this).replaceWith(
$('<button></button>').addClass('spectik').data({
win: wid,
option: type,
}).prop('type', 'button').attr('data-type', type).text(text)
);
});
//Load new raffle layout if enabled
if(NoName.Storage.get('raffles:rafflelayout', false)) {
this.addRaffleStats();
} else {
this.$type = $('<td></td>').prop('id', 'type').text('...');
this.$UI.find('#entry').parent().after(
$('<tr></tr>').append([
$('<td></td>').text('Type:'),
this.$type,
])
);
}
if(NoName.ScrapTF.isEnabled() && NoName.ScrapTF.removedByStaff()) {
this.$UI.find('#raffle-message').html('<code>[Removed by staff]</code>');
this.$UI.find('#raffle-title').html('<code>[Removed by staff]</code>');
}
this.initCommentForm();
this.initEvents();
//Reattach updated UI
this.$UI.insertAfter('#nav_holder');
},
initCommentForm: function() {
var $button = this.$UI.find('#newfeed'),
$form = this.$UI.find('.newfeed').empty(),
$elements = [
$('<label></label>').text('Message:'), //Message Label
$('<textarea></textarea>').prop('id', 'feedtext').addClass('full-width'), //Message textarea
$('<button></button>').prop({ //Submit button
type: 'button',
id: 'sendfeed',
}).text('Post'),
];
$button.val('Post new comment');
$form.append($elements);
},
initEvents: function() {
var that = this;
//New hover handler
this.$UI.find('.indent').on('mouseover', '.item', function() {
//Timing issues mean we can't be sure the original hover events are gone
unsafeWindow.$('.item').unbind('mouseenter mouseleave');
NoName.UI.showItemInfo(this);
}).on('mouseout', '.item', function() {
NoName.UI.hideItemInfo();
});
//Remove original event handler on first click
this.$UI.find('.spectik').one('click', function(e) {
unsafeWindow.$('.spectik').unbind('click');
});
this.$UI.find('.participants_winner').on('click', '.spectik', function(e) {
var data = $(this).data();
data.tik = true;
data.rid = that.raffleID;
$(e.target).parent().addClass('loading');
NoName.AJAX(data).done(function() {
$(e.target).prop('disabled', true).siblings().remove();
}).always(function() {
$(e.target).parent().removeClass('loading');
});
return false;
});
},
checkRaffle: function(once) {
var that = this;
NoName.AJAX({
'checkraffle': 'true',
'rid': this.raffleID,
'lastentrys': unsafeWindow.entryc,
'lastchat': unsafeWindow.lastchat,
}).done(function(data) {
var ent;
if(data.message.ended && !unsafeWindow.ended) {
window.location.reload();
}
$('#entry').html(data.message.cur_entry + '/' + data.message.max_entry);
that.entries = data.message.cur_entry;
unsafeWindow.entryc = data.message.entry;
unsafeWindow.tleft = that.timeLeft = data.message.timeleft;
unsafeWindow.nwc = that.winChance = data.message.wc;
unsafeWindow.lastchat = data.message.chatmax;
that.determineRaffleType();
that.updateWC();
if(!unsafeWindow.started && data.message.started) {
unsafeWindow.started = true;
that.updateTimer();
}
that.addComments(data.message.chaten, true);
that.addParticipants(data.message.newentry);
});
if(!once) {
setTimeout(unsafeWindow.checkraffle, (unsafeWindow.ended) ? 5000 : 3500);
}
},
updateTimer: function(once) {
var that = this;
if(!unsafeWindow.started) {
return;
}
this.timeLeft--;
if(unsafeWindow.ended || this.timeLeft < 0) {
this.$timeLeft.text('Ended');
return;
}
var hours = Math.floor(this.timeLeft / 3600),
minutes = Math.floor(this.timeLeft / 60 - hours * 60),
seconds = Math.floor(this.timeLeft - hours * 3600 - minutes * 60),
time = [];
hours && time.push(hours + 'h'); //Removed leading 0 to fix >=100 hour raffles
minutes && time.push(('00' + minutes).slice(-2) + 'm');
seconds && time.push(('00' + seconds).slice(-2) + 's');
this.$timeLeft.text(time.join(' '));
if(!once) {
setTimeout(function() {
that.updateTimer();
}, 1000);
}
},
updateWC: function() {
var that = this;
//Break loop if remaining difference is too small to be displayed
if((unsafeWindow.cwc - this.winChance) < 0.0005) {
return;
}
unsafeWindow.cwc -= (unsafeWindow.cwc - this.winChance) / 10;
this.$winChance.html(unsafeWindow.cwc.toFixed(3) + '%');
setTimeout(function() {
that.updateWC();
}, 50);
},
//Determine if this is an A21 or 121 raffle using the win chance and number of entries
determineRaffleType: function() {
//Don't calculate again if we've already done it
if(this.type) {
return;
}
//Need at least 2 entries to determine type
if(this.entries <= 1) {
return;
}
var winners = Math.round((this.winChance * this.entries) / 100);
if(winners > 1) {
this.type = '121';
this.$type.empty().append(
$('<abbr><abbr/>').prop('title', 'One to one').text('121')
);
} else {
this.type = 'A21';
this.$type.empty().append(
$('<abbr><abbr/>').prop('title', 'All to one').text('A21')
);
}
},
//Replace old entries/time/chance stats with some new fancy looking ones
addRaffleStats: function() {
var message = this.$message.html();
//Remove nested table as it only contains one cell we need, the raffle message
this.$message = this.$message.closest('.raffle_infomation');
this.$message.prop('id', 'raffle-message').html(message);
//Remove things we dont need anymore
this.$entries.closest('tr').remove();
//TODO: These should be moved somewhere instead of removed
this.$UI.find('td[data-rstart-unix]').closest('tr').remove();
this.$UI.find('td[data-rsend-unix]').closest('tr').remove();
//Create new <tr> and <td> for raffle stats
this.$statsContainer = $('<td></td>').addClass('raffle_infomation').prop('id', 'raffle-stats');
this.$message.parent().after(
$('<tr></tr>').append(this.$statsContainer)
);
//Account for extra row on avatar <td>
this.$UI.find('td[rowspan="2"]').attr('rowspan', '3');
this.$entries = $('<strong></strong>').prop('id', 'entry').text('...');
this.$winChance = $('<strong></strong>').prop('id', 'winc').text('...');
this.$timeLeft = $('<strong></strong>').prop('id', 'tlefttd').text('...');
this.$type = $('<strong></strong>').prop('id', 'type').text('...');
this.$statsContainer.append([
this.$timeLeft,
this.$entries,
this.$winChance,
this.$type,
]);
},
loadComments: function() {
var that = this;
$('#load-comments').prop('disabled', true).text('Loading...');
NoName.AJAX({
'checkraffle': 'true',
'rid': this.raffleID,
'lastentrys': unsafeWindow.entryc,
'lastchat': 0 //All comments
}).done(function(data) {
//Remove first 50 comments that are already on the page
var comments = data.message.chaten.slice(0, -50).reverse();
that.addComments(comments);
$('#load-comments').remove();
});
},
addComments: function(comments, prepend) {
if(prepend) {
comments = comments.reverse();
}
for(var id in comments) {
var comment = comments[id],
//Comment container
$container = $('<div></div>').addClass('userfeedpost').css({
'background-color': '#' + comment.color,
}),
//Username
$username = $('<div></div>').addClass('ufinf').append(
$('<div></div>').addClass('ufname').append(
$('<a></a>').prop('href', comment.url).css({
color: '#' + comment.color,
}).text(comment.name)
)
),
//Avatar
$avatar = $('<div></div>').addClass('ufavatar').append(
$('<a></a>').prop('href', comment.url).append(
$('<img />').prop('src', comment.avatar)
)
),
//Message
$message = $('<div></div>').addClass('ufmes').html(comment.message); //Already sanitised
//Append them all together
$container.append([
$username.append($avatar),
$message
]);
if(prepend) {
$('.userfeed').prepend($container);
} else {
$('.userfeed').append($container);
}
}
},
addParticipants: function(participants) {
for(var id in participants) {
var participant = participants[id];
if(unsafeWindow.lastname != participant.name) {
$('#pholder').prepend('<div class="pentry"><div class="pavatar"><a href="' + participant.link + '"><img src="' + participant.avatar + '" width="64px" height="64px" /></a></div><div class="pname"><a href="' + participant.link + '" style="color:#' + participant.color + ';">' + participant.name + '</a></div></div>');
}
unsafeWindow.lastname = participant.name;
}
},
};
//Emulates the... interesting choice to add sizeable cooldowns to everything in scrapTF
//Would be a good idea to not take this seriously, just saying, let me have my fun.
//TODO: Auctions?
window.NoName.ScrapTF = {
enabled: 0,
lastEntry: 0,
lastComment: 0,
COOLDOWN_RAFFLE: 10,
COOLDOWN_COMMENT: 30,
COOLDOWN_DISABLE: 30,
REMOVED_CHANCE: 0.2,
init: function() {
var that = this;
console.time("NoName:ScrapTF");
this.enabled = NoName.Storage.get('scrap:enabled', 0);
this.lastEntry = NoName.Storage.get('scrap:lastentry', 0);
this.lastComment = NoName.Storage.get('scrap:lastcomment', 0);
//Opening multiple tabs will not save you
NoName.Storage.listen('scrap:enabled', function(oldValue, newValue, url) {
that.enabled = newValue;
});
NoName.Storage.listen('scrap:lastentry', function(oldValue, newValue, url) {
that.lastEntry = newValue;
});
NoName.Storage.listen('scrap:lastcomment', function(oldValue, newValue, url) {
that.lastComment = newValue;
});
console.timeEnd("NoName:ScrapTF");
},
isEnabled: function() {
return !!this.enabled;
},
enable: function() {
var now = new Date().getTime();
if(this.enabled) {
return false;
}
NoName.Storage.set('scrap:enabled', now);
this.enabled = now;
alert('ScrapTF mode enabled');
},
//Dunno why you would want to turn it off but here you go
disable: function() {
var now = new Date().getTime(),
difference = (now - this.enabled) / 1000,
remaining = this.COOLDOWN_DISABLE - difference;
//No quick escape for you
if(remaining > 0) {
alert('Please wait ' + remaining.toFixed(0) + ' seconds to disable ScrapTF mode.');
return false;
} else {
this.enabled = 0;
NoName.Storage.set('scrap:enabled', '');
alert('ScrapTF mode disabled');
return true;
}
},
//Recent development
//Luckily we aren't a bot or we would be so screwed here!
canEnterRaffle: function() {
var now = new Date().getTime(),
difference = (now - this.lastEntry) / 1000,
remaining = this.COOLDOWN_RAFFLE - difference;
if(!this.enabled) {
return true;
}
if(remaining > 0) {
console.warn('[ScrapTF::canEnterRaffle] Blocking raffle entry');
alert('Please wait ' + remaining.toFixed(0) + ' seconds to enter this raffle.');
return false;
}
this.lastEntry = now;
NoName.Storage.set('scrap:lastentry', now);
return true;
},
//Stop spamming pls
canComment: function() {
var now = new Date().getTime(),
difference = (now - this.lastComment) / 1000,
remaining = this.COOLDOWN_DISABLE - difference;
if(!this.enabled) {
return true;
}
if(remaining > 0) {
console.warn('[ScrapTF::canComment] Blocking comment');
alert('Please don\'t spam');
return false;
}
NoName.Storage.set('scrap:lastcomment', now);
this.lastComment = now;
return true;
},
removedByStaff: function() {
return Math.random() < this.REMOVED_CHANCE;
},
};
window.NoName.Storage = {
available: false,
callbacks: {},
init: function() {
var that = this;
if(!localStorage && localStorage.getItem) {
console.warn('[Storage::init] localStorage not available. Settings will not be saved.');
return;
}
this.available = true;
window.addEventListener('storage', function(e) {
that._fire(e);
});
},
get: function(key, defaultValue) {
if(!this.available) {
return defaultValue;
}
return (typeof localStorage[key] === 'undefined') ? defaultValue : localStorage[key];
},
set: function(key, value) {
if(!this.available) {
return false;
}
var old = localStorage[key];
localStorage[key] = value;
this._fire({
key: key,
oldValue: old,
newValue: value,
url: window.location.href,
});
return true;
},
_fire: function(e) {
if(this.callbacks[e.key]) {
for(var i = 0; i < this.callbacks[e.key].length; i++) {
this.callbacks[e.key][i](e.oldValue, e.newValue, e.url);
}
}
},
listen: function(keys, callback) {
keys = keys.split(' ');
for(var i = 0; i < keys.length; i++) {
var key = keys[i];
this.callbacks[key] = this.callbacks[key] || [];
this.callbacks[key].push(callback);
}
},
};
window.NoName.DB = {
available: false,
init: function() {
var that = this,
request;
if(!window.indexedDB) {
console.warn('[DB::init] indexedDB not available');
return;
}
request = window.indexedDB.open('NoName', 1);
request.onerror = function(event) {
console.error('[DB::init] Failed to open indexedDB database. Error: ' + request.errorCode);
};
request.onsuccess = function(event) {
console.info('[DB::init] Database opened');
this.available = true;
};
request.onupgradeneeded = function(event) {
var db = event.target.result,
raffles = db.createObjectStore('raffles', {
keyPath: 'id',
});
raffles.createIndex('title', 'title', {
unique: false,
});
};
},
};
window.NoName.Steam = {
steamID: '',
JSON_URL: '',
init: function() {
console.time("NoName:Steam");
this.getSteamID();
this.JSON_URL = 'http://steamcommunity.com/profiles/' + this.steamID + '/inventory/json/440/2/';
console.timeEnd("NoName:Steam");
},
getSteamID: function() {
try {
var result = $('#avatar > a').first().prop('href').match(/https?:\/\/tf2r.com\/user\/(\d+)\.html/);
this.steamID = result[1];
} catch(e) {
console.warn('[Steam::getSteamID] Unable to determine steamID');
}
},
fetchInventoryJSON: function() {
var defer = jQuery.Deferred();
if(!this.steamID) {
defer.reject();
return defer;
}
GM_xmlhttpRequest({
method: 'GET',
url: this.JSON_URL,
onload: function(response) {
defer.resolve(response.responseText);
},
onerror: function(response) {
console.error('[Steam::fetchBackpack] Failed to retrieve inventory JSON: ' + response.textStatus);
defer.reject();
},
onprogress: function(response) {
}
});
return defer;
}
};
//Object that handles parsing and displaying of user's backpack
window.NoName.Backpack = function(options) {
var that = this;
console.time("NoName:Backpack");
this.selectableItems = !!options.selectableItems;
this.autoRender = !!options.autoRender;
this.autoLoad = !!options.autoLoad;
this.tradeableOnly = !!options.tradeableOnly;
this.loaded = 0;
this.items = [];
this.selectedItems = [];
this.badItems = []; //Selected items that will not be displayed correctly in raffles
this.levelData = {};
this.timeout = null;
this.filters = {}; //Current search filters
this.oldFilters = {}; //Previous search filters
this.searchResults = null; //Item indexes that match current filters
this.$container = options.container;
this.$selectedContainer = options.selectedContainer;
this.$info = null;
this.$displayWarning = null;
this.$search = null;
if(!this.$selectedContainer || !this.$selectedContainer.length) {
console.error('[Backpack] $container does not exist');
return false;
}
function _initElements() {
that.$container.empty().append($('<ol></ol>'));
if(that.selectableItems) {
if(!that.$selectedContainer || !that.$selectedContainer.length) {
console.error('[Backpack] $selectedContainer must exist for items to be selectable');
return false;
}
that.$selectedContainer.empty().append($('<ol></ol>'));
that.$container.on('click', 'li', function() {
if(that.isSelected(this.item)) {
that.deselect(this);
} else {
that.select(this);
}
});
that.$selectedContainer.on('click', 'li', function() {
that.deselect(this);
});
that.$displayWarning = $('<div></div>').addClass('notif lev1').text(
'Some selected items will not display correctly in your raffle\nConsider listing them in the description.'
);
that.$selectedContainer.prepend(that.$displayWarning);
}
that.$info = $('<div></div>').addClass('infitem').append([
$('<strong></strong>').addClass('infname'),
$('<ul></ul>').addClass('infdesc'),
]);
that.$container.append(that.$info);
}
function _initFilters() {
var $qualities = $('<div></div>').addClass('qualities');
that.$search = $('<input />').prop({
'placeholder': 'Search',
}).addClass('search');
for(var quality in that.qualities) {
var $quality = $('<input />').prop({
type: 'checkbox',
value: quality,
autocomplete: 'off',
id: 'q' + quality,
}),
$label = $('<label></label>').prop({
title: that.qualities[quality],
htmlFor: 'q' + quality,
}).addClass('q' + quality);
$qualities.append([
$quality,
$label,
]);
}
that.$container.prepend($qualities).prepend(that.$search);
}
function _initEvents() {
that.$container.on('ei:backpackfailed', function() {
that.$container.addClass('error');
that.$container.append(
$('<a></a>').text('Failed to load backpack. Click to retry.')
.click(function() {
that.load();
})
);
});
that.$container.on('click', 'ol', function(event) {
if(event.target == this) {
that.loadMore();
}
});
that.$container.on('mouseover', '.item', function(event) {
_handleHover(event);
}).on('mouseout', '.item', function() {
that.$info.hide();
});
that.$selectedContainer.on('mouseover', '.item', function(event) {
_handleHover(event);
}).on('mouseout', '.item', function() {
that.$info.hide();
});
that.$container.on('change', '.qualities input', function() {
var qualities = that.$container.find('.qualities input:checked').map(function() {
return parseInt(this.value);
}).get();
if(!qualities.length) {
delete that.filters.quality;
} else {
that.filters.quality = qualities;
}
_queueSearch(50);
});
that.$search.on('change input', function() {
if(!this.value) {
delete that.filters.text;
} else {
that.filters.text = this.value;
}
_queueSearch(150);
});
}
function _initDragDrop() {
var source;
that.$selectedContainer.on('dragstart', '.item', function(e) {
source = e.target;
e.originalEvent.dataTransfer.effectAllowed = 'move';
e.originalEvent.dataTransfer.setDragImage(this, 0, 0);
e.originalEvent.dataTransfer.setData('text/plain', this.item.name); //Needed for DnD to work at all in firefox;
that.$info.hide();
$(this).addClass('dragging');
});
that.$selectedContainer.on('dragenter', '.item', function(e) {
var position = source.compareDocumentPosition(this);
if(position & Node.DOCUMENT_POSITION_DISCONNECTED) {
return false;
} else if(position & Node.DOCUMENT_POSITION_PRECEDING) {
e.target.parentNode.insertBefore(source, e.target);
} else {
e.target.parentNode.insertBefore(source, e.target.nextSibling);
}
});
that.$selectedContainer.on('dragover', '.item', function(e) {
e.preventDefault();
return false;
});
that.$selectedContainer.on('dragend drop', '.item', function(e) {
var oldIndex = that.selectedItems.indexOf(this.item);
//Otherwise firefox will happily try to visit "http://Strange Australium Black Box/"
e.preventDefault();
if(oldIndex < 0) {
console.warn('[Backpack::_initDragDrop] Ignoring unselected item drop');
return true;
}
var newIndex = that.$selectedContainer.find('.item').index(this);
if(newIndex < 0) {
console.warn('[Backpack::_initDragDrop] Ignoring weird situation');
return true;
}
that.selectedItems.splice(oldIndex, 1);
that.selectedItems.splice(newIndex, 0, this.item);
$(this).removeClass('dragging');
console.debug('[Backpack::_initDragDrop] Moved item ' + this.item.name + ' from ' + oldIndex + ' to ' + newIndex);
return false;
});
}
function _queueSearch(delay) {
if(that.timeout) {
clearTimeout(that.timeout);
}
that.timeout = setTimeout(function() {
_search();
}, delay);
}
//TODO: Should probably be a public function and accept filters as an argument
function _search() {
if(!Object.keys(that.filters).length) {
that.searchResults = null;
that.render(true, 0, 50);
return;
}
console.time('NoName:Backpack:_search');
//Compute any possible optimisations
var optimisation = (that.searchResults !== null) ? _computeSearchOptimisation(that.filters, that.oldFilters) : false,
//Create temporary copy of current filters so we can convert the text filter to a regex
//without breaking future searches that try to compare their text filter with this one
filters = Object.assign({}, that.filters);
//Store current filters for later comparison with future searches
that.oldFilters = Object.assign({}, that.filters);
//Convert text filter to case insensitive regex
if(filters.text) {
filters.text = new RegExp(filters.text, 'i');
}
//Handle cases that can be optimised
switch(optimisation) {
//Optimisation for AND filters where the new filters are a superset of the old ones
//Also for OR filters where the new filters are a subset of the old ones
//In these cases the new results will always be a subset of the old ones, so only the old results need to be checked
case 'narrowing' :
var oldResults = that.searchResults,
newResults = [];
console.info('[Backpack::_search] Using narrowing optimisation');
for(var result in oldResults) {
var index = parseInt(oldResults[result]),
item = that.items[oldResults[result]];
if(item.matchesFilters(filters)) {
newResults.push(index);
}
}
that.searchResults = newResults;
break;
//Optimisation for OR filters where the new filters are a superset of the old ones
//Also for AND filters where the new filters are a subset of the old ones
//In these cases the new results will always be a superset of the old results, so no need to check the old results again
case 'widening' :
var results = that.searchResults;
console.info('[Backpack::_search] Using widening optimisation');
for(var item in that.items) {
item = parseInt(item);
if(results.indexOf(item) > -1) {
continue;
}
if(that.items[item].matchesFilters(filters)) {
results.push(item);
}
}
that.searchResults = results.sort(function(a, b) {
return (a - b);
});
break;
//No optimisations
default :
var results = [];
for(var item in that.items) {
if(that.items[item].matchesFilters(filters)) {
results.push(parseInt(item));
}
}
that.searchResults = results;
break;
}
that.render(true, 0, 50);
console.timeEnd('NoName:Backpack:_search');
}
//Determine if the change between old and current search filters can be optimised
//TODO: handle multiple filter types and filters other than text properly
function _computeSearchOptimisation(newFilters, oldFilters) {
var optimisation = false;
//Text in old filter + no text in new filter = widening
//Text in both filters + new text is equal to old text = nothing
//Text in both filters + new text is superset of old text = narrowing
//Text in both filters + new text is subset of old text = widening
//Text in new filter + no text in old filter = narrowing
if(oldFilters.text) {
if(!newFilters.text) {
optimisation = 'widening';
} else if(oldFilters.text === newFilters.text) {
optimisation = false;
}else if(newFilters.text.indexOf(oldFilters.text) === 0) {
optimisation = 'narrowing';
} else if(oldFilters.text.indexOf(newFilters.text) === 0) {
optimisation = 'widening';
}
} else if(newFilters.text) {
optimisation = 'narrowing';
}
if(oldFilters.quality != newFilters.quality) {
return false;
}
return optimisation;
}
function _handleHover(event) {
var item = event.target.item,
descriptions = item.getDescriptions(),
$list = [],
pos = $(event.target).offset(),
height = $(event.target).height(),
width = $(event.target).width();
//Item name
that.$info.children('.infname')
.removeClass()
.addClass('infname q' + item.getQuality())
.text(item.getName());
if(item.getGrade()) {
that.$info.children('.infname').addClass('hasgrade g' + item.getGrade());
}
//Grade colors
if(item.getGrade()) {
that.$info.children('.infname');
}
//Item level and type
that.$info.children('.infdesc').empty().append(
$('<li></li>').text(item.type)
);
//Other description strings
descriptions.forEach(function(description) {
$list.push(
$('<li></li>').text(description.value).css({
color: (description.color) ? '#' + description.color : '#ffffff',
})
);
});
that.$info.children('.infdesc').append($list);
that.$info.show();
//Position popup properly
that.$info.css({
'left': pos.left + (width / 2) - (that.$info.outerWidth() / 2) + 'px',
'top': pos.top + height + 'px'
});
}
//Parse default item list to get levels of items that do not have a level in the steam inventory json
function _getLevelData() {
console.time('NoName:Backpack:_getLevelData');
//Optimisation
//Exclude decorated weapons as they never have levels
that.$container.find('.item:not(.q15)').each(function() {
//Optimisation
//Using vanilla javascript here makes this about 10 times faster
var defindex = this.getAttribute('iid'),
level = this.getAttribute('ilevel'),
quality = this.getAttribute('iqual');
if(!level) {
return;
}
that.levelData[defindex] = that.levelData[defindex] || {};
that.levelData[defindex][quality] = that.levelData[defindex][quality] || [];
that.levelData[defindex][quality].push(level);
});
console.timeEnd('NoName:Backpack:_getLevelData');
}
//Populate items array with item objects created from parsed data
function _populateItems(items) {
for(var item in items) {
item = items[item];
that.items.push(new NoName.Item(item, that.levelData));
}
}
//Use a webworker to parse the json and clean up data
//Doing this on the main thread causes noticable lag
this.parseJSON = function(json) {
console.time('NoName:Backpack:parseJSON');
var that = this,
defer = jQuery.Deferred(),
//Create a blob from the below workerParse function to allow its use in the worker
work = URL.createObjectURL(
new Blob([
'(',
this.workerParse.toString(),
')()'
], {
type: 'application/javascript'
})
),
//Create worker
worker = new Worker(work);
//Listen for worker response
worker.addEventListener('message', function(e) {
if(e.data.success) {
console.info('[Backpack::parseJSON] Backpack parsed');
_populateItems(e.data.items);
console.timeEnd('NoName:Backpack:parseJSON');
defer.resolve();
} else {
console.error('[Backpack::parseJSON] Failed to parse backpack: ' + e.data.error);
console.timeEnd('NoName:Backpack:parseJSON');
defer.reject();
}
}, false);
//Send the worker the json to parse
worker.postMessage(json);
URL.revokeObjectURL(work);
return defer;
};
//Used by web worker to parse the json and then restructure the parsed data
this.workerParse = function() {
self.addEventListener('message', function(event) {
try {
var data = JSON.parse(event.data),
items = parseItems(data);
if(items) {
self.postMessage({success: true, items: items});
} else {
throw new Error('Item parsing failed');
}
} catch (e) {
console.error('[Steam::workerParse] Error while parsing JSON : ' + e);
self.postMessage({success: false, error: e.toString()});
}
});
//Checks the parsed json is a valid response
//Merges item and description arrays into a single item array
//Removes unneeded item data
function parseItems(data) {
var items = data.rgInventory,
descriptions = data.rgDescriptions,
parsedItems = [];
if(!data.success) {
console.error('[Backpack::workerParse] Success property is false');
return false;
}
if(!items) {
console.error('[Backpack::workerParse] Inventory array missing');
return false;
}
if(!descriptions) {
console.error('[Backpack::workerParse] Descriptions array missing');
return false;
}
for(var item in items) {
item = items[item];
var classInstanceId = item.classid + '_' + item.instanceid,
description = descriptions[classInstanceId];
parsedItems.push(parseItem(item, description));
}
parsedItems.sort(function(item1, item2) {
return item1.position - item2.position;
});
return parsedItems;
}
//Parses a single item
//Extracts level and series data where possible
//Loops over descriptions to determine which ones to item.descriptions
//Moved to worker as it is very slow
function parseItem(item, description) {
var level = description.type.match(/.*Level (\d+).*/),
series = description.name.match(/.*Series #(\d+).*/);
level = (level) ? level[1] : 0;
series = (series) ? series[1] : 0;
var parsedItem = {
id: item.id,
position: item.pos,
defindex: description.app_data.def_index,
quality: description.app_data.quality,
name: description.name,
type: description.type,
level: level,
series: series,
tradable: description.tradable,
descriptions: [],
tags: [],
thumbnail: description.icon_url + '/128fx128f', //Reduce image size
image: description.icon_url_large,
classes: [],
};
parseDescriptions(parsedItem, description.descriptions || []);
parseTags(parsedItem, description.tags || []);
return parsedItem;
}
//Loops over the description strings for an item and returns the ones we care about
//Moved to the worker as it is slow enough to cause noticeable ui lag
function parseDescriptions(item, descriptions) {
descriptions.forEach(function(description) {
//Basic killstreak
if(description.value === 'Killstreaks Active') {
item.descriptions.push(description);
return;
}
//Specialized killstreak, Professional killstreak,
//Gifts, Paint, Crafted, Unusual effects, Stat-clock, Festivised
if(!description.value.indexOf('Sheen: ') ||
!description.value.indexOf('Killstreaker: ') ||
!description.value.indexOf('\nGift from: ') ||
!description.value.indexOf('Paint Color: ') ||
!description.value.indexOf('Crafted by ') ||
!description.value.indexOf('Festivized') ||
!description.value.indexOf('Strange Stat Clock Attached') ||
!description.value.indexOf('★ Unusual Effect')) {
item.descriptions.push(description);
return;
}
//Spells
if(!description.value.indexOf('Halloween: ')) {
description.value = description.value.replace('(spell only active during event)', '');
item.descriptions.push(description);
return;
}
//Custom descriptions, strange parts
if(description.value.match(/^\'\'.*\'\'$/) ||
description.value.match(/^\(.*:.*\)$/)) {
item.descriptions.push(description);
return;
}
//Collection grades
if((grade = description.value.match(/^(\w+) Grade (.*)$/)) && description.color) {
item.descriptions.push(description);
return;
}
});
return item;
}
//Parse item tags that we care about
//Not yet implemented
function parseTags(item, tags) {
tags.forEach(function(tag) {
switch(tag.category) {
case 'Rarity':
item.grade = tag.name.toLowerCase();
return;
case 'Class':
item.classes.push(tag.name.toLowerCase());
return;
case 'Exterior':
item.wear = tag.name;
return;
case 'Type' :
item.slot = tag.name;
return;
}
});
return item;
}
};
_getLevelData();
_initElements();
_initFilters();
_initEvents();
_initDragDrop();
if(this.autoLoad) {
this.load();
}
console.timeEnd("NoName:Backpack");
};
window.NoName.Backpack.prototype = {
qualities: {
0: 'Normal',
1: 'Genuine',
3: 'Vintage',
5: 'Unusual',
6: 'Unique',
11: 'Strange',
13: 'Haunted',
14: 'Collector\'s',
15: 'Decorated Weapon',
},
loadMore: function() {
this.render(false, this.loaded, this.loaded + 300);
},
//Renders backpack items, within an optional range and optionally emptying the parent element
//Renders search results if there are any, otherwise all items
render: function(empty, fromPos, toPos) {
console.time('NoName:Backpack:render');
var that = this,
items = document.createDocumentFragment();
if(empty) {
this.$container.children('ol').empty();
}
if(this.searchResults !== null) {
if(!toPos || toPos > this.searchResults.length) {
this.$container.removeClass('minimised');
toPos = this.items.length;
} else {
this.$container.addClass('minimised');
}
this.searchResults.slice(fromPos, toPos).forEach(function(item, index) {
item = that.items[item];
items.appendChild(that.renderItem(item));
});
} else {
if(!toPos || toPos > this.items.length) {
this.$container.removeClass('minimised');
toPos = this.items.length;
} else {
this.$container.addClass('minimised');
}
this.items.slice(fromPos, toPos).forEach(function(item, index) {
items.appendChild(that.renderItem(item));
});
}
this.$container.children('ol').append(items);
this.loaded = toPos;
console.timeEnd('NoName:Backpack:render');
},
//Renders a single item, greying it out if it is selected
//Using standard javascript, need all the performance I can get here
renderItem: function(item) {
var element = document.createElement('li');
element.className = 'item q' + item.getQuality();
if(item.getGrade()) {
element.className += ' hasgrade g' + item.getGrade();
}
if(this.selectedItems.indexOf(item) > -1) {
element.className += ' selected';
}
element.item = item;
element.style.backgroundImage = 'url(' + item.getThumbnail() + ')';
return element;
},
load: function(force) {
var that = this,
jsonLoad = NoName.Steam.fetchInventoryJSON();
this.$container.trigger('ei:backpackloading');
this.$container.addClass('loading');
jsonLoad.done(function(json) {
that.parseJSON(json).done(function() {
that.$container.trigger('ei:backpackloaded');
if(that.tradeableOnly) {
that.items = that.items.filter(function(item) {
return item.isTradable();
});
}
if(that.autoRender) {
that.render(true, 0, 50);
}
}).fail(function() {
that.$container.trigger('ei:backpackfailed');
}).always(function() {
that.$container.removeClass('loading');
});
}).fail(function() {
console.error('[Backpack::load] Failed to load backpack');
this.$container.trigger('ei:backpackfailed');
that.$container.removeClass('loading');
});
},
select: function(element) {
var item = element.item;
if($(element).parents().index(this.$container) === -1) {
console.error('[Backpack::select] item is not a descendant of item container');
return false;
}
if(this.items.indexOf(item) < 0) {
console.error('[Backpack::select] Item does not exist in backpack');
return false;
}
//Clone item element and add to selected item list
var clone = element.cloneNode(false);
clone.item = item;
clone.draggable = true;
this.selectedItems.push(item);
this.$selectedContainer.children('ol').append(clone);
//Update existing element to show item has been selected
$(element).addClass('selected');
//Show warning if this item won't be displayed correctly in the raffle
if(this.selectableItems && !item.willDisplayCorrectly()) {
console.warn('[Backpack::select] Selected item will not be displayed correctly');
this.badItems.push(item);
this.$displayWarning.show();
}
console.debug('[Backpack::deselect] Selected item ' + item.name);
return true;
},
//Deselect an item, removing it from the list of selected items and allowing it to be selected again
deselect: function(element) {
var item = element.item,
index = this.selectedItems.indexOf(item);
if(index < 0) {
console.error('[Backpack::deselect] Item does not exist in backpack');
return false;
}
//Remove from selected array
this.selectedItems.splice(index, 1);
//If the passed element is in the selected list remove it
//Otherwise find it and then remove it
//Also restore the appearance of the element in the main list
if($(element).parents().index(this.$selectedContainer) > -1) {
//Remove element from selected list
$(element).remove();
this.$info.hide();
//Get index of current item in item list or search results (if search results are currently being shown)
index = this.items.indexOf(item);
if(this.searchResults) {
index = this.searchResults.indexOf(index);
}
//Use above index to restore item in the list of selectable items
this.$container.children('ol').children().eq(index).removeClass('selected');
} else {
//Use above index to remove element from selected list
this.$selectedContainer.children('ol').children().eq(index).remove();
//Restore appearance of main element
$(element).removeClass('selected');
}
//Remove from bad items list if it exists
if(this.selectableItems && this.badItems.indexOf(item) > -1) {
this.badItems.splice(this.badItems.indexOf(item), 1);
}
//If bad item list is empty remove warning
if(this.selectableItems && !this.badItems.length) {
this.$displayWarning.hide();
}
console.debug('[Backpack::deselect] Deselected item ' + item.name);
return true;
},
isSelected: function(item) {
return !!(this.selectedItems.indexOf(item) > -1);
},
getSelected: function() {
return this.selectedItems;
}
};
//Object that represents a single item
window.NoName.Item = function(data, levelData) {
var that = this;
//General stuff
this.id = data.id;
this.defindex = parseInt(data.defindex);
this.quality = parseInt(data.quality);
this.tradable = !!data.tradable;
this.name = data.name || '';
this.type = data.type || '';
this.level = data.level;
this.grade = data.grade || null;
this.classes = data.classes || [];
//Fallback to level data found in the default item list if the json api didn't give us one
//This should only be needed for stranges, as they don't show levels in the steam inventory
//Using this data is a guess, but it will usually be correct unless the user has multiple copies of the same strange
//which differ in a noticeable way such as parts
if(data.level) {
this.level = data.level;
} else if(levelData && levelData[this.defindex] && levelData[this.defindex][this.quality]) {
this.level = levelData[this.defindex][this.quality];
} else {
this.level = 1; //The site uses 1 for items that don't have a level
}
this.series = data.series || 0;
this.thumbnail = this.IMAGE_URL + data.thumbnail;
this.image = this.IMAGE_URL + data.image;
this.position = data.position;
this.descriptions = data.descriptions;
this.tags = data.tags;
};
window.NoName.Item.prototype = {
IMAGE_URL: 'https://steamcommunity-a.akamaihd.net/economy/image/',
EXPORT_NAME: 1,
EXPORT_DESCRIPTION: 2,
EXPORT_UNUSUAL_EFFECT: 3,
EXPORT_KILLSTREAK_SHEEN: 4,
EXPORT_KILLSTREAK_EFFECT: 5,
EXPORT_STRANGE_PARTS: 6,
EXPORT_GIFTER: 7,
EXPORT_CRAFTER: 8,
EXPORT_CRAFT_NUMBER: 9,
EXPORT_WEAR: 10,
EXPORT_AUSTRALIUM: 11,
EXPORT_GRADE: 12,
//Newer taunts
//Festivizers
//Smissmass gifts
badIndexes: [30671, 30618, 5838, 5839, 1162],
getDefIndex: function() {
return this.defindex;
},
getName: function() {
return this.name;
},
getThumbnail: function() {
return this.thumbnail;
},
getQuality: function() {
return this.quality;
},
getGrade: function() {
return this.grade;
},
getLevel: function() {
return this.level;
},
getSeries: function() {
return this.series;
},
getPosition: function() {
return this.position;
},
isTradable: function() {
return this.tradable;
},
//Checks whether the current item is likely to be displayed correctly
//Many newer items don't appear correctly due to missing schema information:
//Appearing as stock weapons, having unlocalised names, or having no image and name at all
//Returning true is not a guarantee of correct display, but should be a good enough guess for most items
willDisplayCorrectly: function() {
//Skins show as stock or nothing at all
if(this.defindex >= 15000 && this.defindex < 16000) {
return false;
}
//Tough break cosmetics and anything valve adds in the future in this range
if(this.defindex > 30742) {
return false;
}
//Other known bad defindexes
if(this.badIndexes.indexOf(this.defindex) > -1) {
return false;
}
return true;
},
//Returns extended information from the dictionary, using the items schema name
//Used for skins that don't display correctly but still include a name
//As well as some incorrectly named items
getExtendedInformation: function(schemaName) {
var prefix = '',
information = null,
qualities = /^(Strange|Vintage|Genuine|Haunted|Unusual) /,
match = schemaName.match(qualities);
if(match) {
prefix = match[0];
schemaName = schemaName.substring(match[0].length);
}
if(!window.itemDictionary) {
return false;
}
if(!window.itemDictionary[schemaName]) {
return false;
}
information = window.itemDictionary[schemaName];
information.name = prefix + information.name;
if(information.image) {
information.image = this.IMAGE_URL + information.image;
}
return information;
},
getDescriptions: function() {
return this.descriptions;
},
//Determines if item matches search filters
matchesFilters: function(filters) {
if(filters.quality) {
if(filters.quality.length) {
if(filters.quality.indexOf(this.quality) === -1) {
return false;
}
} else if(filters.quality != this.quality) {
return false;
}
}
if(filters.text) {
if(!filters.text.test(this.name)) {
return false;
}
}
return true;
},
exportItem: function() {
},
};
window.NoName.Item.importItem = function(data) {
var item = new window.NoName.Item();
return item;
};
window.NoName.Storage.init();
window.NoName.exportOverrides(); //Export override functions
window.NoName.UI.addStyles(); //Add CSS early
$(document).ready(function() {
//Nu iframes pls
if(window.top == window.self) {
//Export override functions again to make sure
window.NoName.exportOverrides();
console.time("NoName");
//Lets get this party started
window.NoName.init();
console.timeEnd("NoName");
//Unhide page content
$('#content .indent').css('opacity', '1');
}
});